Ultimate Marvel Vs Capcom 3

Coon looks great tho deeply saddened by no hyper viper. But dat accent makes up for it! Frank West surprisingly amused me as well.

On the Taskmaster thing, yeah the damage nerf was needed and while the chip damage nerf hurts his game (cuz god knows how much i love those arrow chips), they easily gave him tools that he can use. Farther shield bash, cancelable swing, and a new special move that is safe on block allows him to do even more pressure. Getting taskmaster off you will be a real issue as now he has a half screen safe cancel after shield bash or he can do swing shenanigans and not get punished. I feel this game should be about strong resets and pressure, not higher damage. It annoys me to see huge rewards off a single easily hit confirmable attack when I look over at other characters who have to work hard to set up damage a few times to kill.

And stop stop defending DHC and quicksilver. They are obvious over sights and are completely unbalanced. They dont entirely break the game to ban DHC, but it does lower the depth of the game significantly and render some characters inferior by comparison. There is simply FAR too much reward in these tactics for what is needed to start them. Quicksilver is far worse than DHC because you get 5 meter out of the ordeal after it's done.
 
And stop stop defending DHC and quicksilver. They are obvious over sights and are completely unbalanced. They dont entirely break the game to ban DHC, but it does lower the depth of the game significantly and render some characters inferior by comparison. There is simply FAR too much reward in these tactics for what is needed to start them. Quicksilver is far worse than DHC because you get 5 meter out of the ordeal after it's done.
Nobody is saying it's not dumb, just that its not broken or ban-worthy. Game would probably be better off without both.
 
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