Not entirely. Outside of gathering the evidence, he's rather straightforward, so I don't see this mixup game you're talking about. Every Wright player will have probably the same strat: Get to Turnabout stance ASAP, just like every how Phoenix player has the same basic gameplan of getting to 5 bars by the time Phoenix comes out. He definitely has some good stuff, but he's gonna get opened up by at least half the cast. Especially if they can nail him while he's still in Investigate.
Don't get me wrong, he looks fine, certainly not Hsien-Ko tier. I just don't see him as any sort of threat, and probably won't until some stupid obscure tech is found on him (Which is doubtful as well).
There's very few teams built around zoning in MvC3.0, but that's really only because rushdown is rewarded more heavily, and not many people like laming the opponent out. If you want to try a zoning team in 3.0 though, I'd suggest Mag/Doom/Sent. You can literally mash Disruptor while calling Drones and Missiles all day, then run left-right mixups with Mag's tri-dash whenever you feel like it. You really shouldn't even need to have Sent on point 75% of the time, considering how solid Mag and Doom are together.