Turn Your Voice Into The New Game.

Please give Xianguaha back 6B+K and 6B+K~G cancel from SC2. In general add more cancellable moves to the entire game.
Please give more thought to Raphael's prep and VE stances. In SC4 it is virtually useless. He needs a bigger movelist, safer moves and more anti step moves like a safe mid horizontal please.

Characters like Ivy and Astaroth get better in each version of soul calibur with damage and range but have few unsafe moves. Im not complaining but I think character's shouldn't be punished for having good moves by removing them but I believe the other characters should be boosted by giving them additional moves and properties that are equally problematic to be able to compete with such high damage characters.

No guest characters please. At least none that don't fit into the world of Soul Calibur. No projectile characters like Algol please.

Make the bonus characters unique and not clones. No console specific characters either.

I would like an infinite stage with no walls or ringouts.

PLEASE TAKE AWAY THE SOUL CRUSH SYSTEM!! It is retarded to punish a player for having good defense especially in high level play considering all characters do not have equal soul crush properties on their moves. At least give us the option to turn it off.

PLEASE SUPPORT THE COMMUNITY AND TOURAMENT SCENE!
 
Although it was already mentioned, I would like a faster game. SC 4 is very slow and it would be great if SC 5 is the same speed as SC 2, 3, etc.
 
iMCF needs tracking, and change it to a mid please. stun on NH would be pretty sweet too. DO EEET fgt
 
My List of What I want improved or changed from a deep casual detail stand point.

Characters to Bring Back:
I Think they should rebirth Luna, Olcadon, Abyss, Lynette, Hwang, Assassin as ACTUAL roster additions. Bonus characters makes them seem so unsignificant. Compared to Tekken SC4's actual roster seems a bit small. Rather then being bonus they should be as important to the main roster as Zasalamel and Hilde are.

Changes: Hwang could upgrade to 2 Board Swords, like Zuko from Last Airbender:
http://www.youtube.com/watch?v=BjuYytdf2Ps

  • Hwang's whole reason for removal was to be replaced by Yung Seung wasn't it? So upgrading him could introduce a new style and a reason to keep him. A reason I thought of could be he trained in China for a few years advancing his original style. On his search for homing skill but is offereded an upgrade by a chinese warrior to use duo weapons and encounters Yeung Seung to test off his new style. (I hope for recycled moves from Cervantes, he should get brand new ones with kicks and everything)
  • Assassin:-
  • He needs a real name and some personality. (Evil hopefully)
  • He needs an Arabian or Egyptian Area and Theme maybe even tie him with Voldo.
  • A brutal and sadistic types of moves and a newly designed blade
  • Lynette: -
  • And improvement on her Dancing Style
  • Her innocence is similar to Talim's which could affect the story. Her destined Battle could be with Olcadon and or Assassin.
  • Abyss: -
  • Could be revived as a wondering soul with glowing eyes and be apart of Nightmare's Armageddon and be fought in Edgemaster as an underworld boss.
  • (Maybe)Berserker (SC2)
  • His fighting style could be a Big Sheild (like the giant spiked Sheilds used for the Gaurds in SC4 from the castle stage.)
  • Olcadon -
  • He is the master of all weapons and for those who want to be a radom character or who's mastered all characters can test their skill with him.
  • Strife Astlar
  • After reading his backstory it potrays him to be insane and demented, a new take on being a knight.
  • His weapon style is new or can be new and he obtains soul edge.
  • His Destined battle could be Tira
NO BONUS CHARACTERS:
Kamikirimusi is great though, I wish they gave the option to use her Oni club in CaS. Or better they give her her own moveset unlike Rock, Asteroth or Nightmare. I did wish they went for a more historical oni look for her:
http://i306.photobucket.com/albums/nn280/Yoshimage99/Anime Girls/White and grey hair/b6ba578a2aa0eae9a49ff668ea4a30a8158.jpg

(It would be interesting if Kamikirimusi was a possible new host for soul edge in Tira's eyes but not replacing nightmare)

Single Player:
  • Bring Back the Shop to buy Items as an alternate way of unlocking.
  • Edgemaster mode as an alternate mode.
  • Tower of souls needs to Be removed or remade like SC3's Battle arena
  • Tournament / Gladiator mode featuring a stage like the roman colosseum and have it set up like Dragonball's tournament mode (you see who you're paired up with then you encounter each other. The animation in SC2 where characters look at each other and talk would be so much more impacting.
  • Return of The Shop:
images

StoryMode:
  • Bring back the "Tale of Souls" from Soul calibur 3 but updated.
  • The return of Destiny Battles between characters before a Final fight so we know who's who's Rival or personal enemy.

    Abelia Destiny Fight = Siegfried or Hilde or Amy
    Luna Destiny Fight = Scheherazade, Dampierre, or Tira
    Li Long Destiny Fight = Maxi or Kilik
    Hwang Destiny Fight = Assassin or Yeung Sung or Seung Mina
    Kamikirimusi Destiny Fight = Yoshimitsu or Nightmare
    Assassin Destiny Fight = Talim or Yeung Seung
-Characters need to be encountered variously like when Tira jumped down and appeared before you in SC3 and spoke or Zasalamel watches you then tries to kill you but you can dodge or get hit with the gear.

- In combat subtitled conversation during a fight would also do more to see how a character feels about a situation. (like during the gameplay when Nightmare fights Siegfried, they would argue)

Nightmare -"Seigfried you are one step away from all darkness...."
SeigFried - "No, I am done with Nightmares...begone Phantom."

- It needs to be as innovated as SC3's where choices were made that affect who was fought, and it felt like a journey. (A village Gate stage would help.) Even if the story was an updated version of SC3's It would be just fine.

Ending (I didn't understand Amy's ending at all, it was silly and confusing.) It would be nice if she was an evil character now with a hint of soul edge inside her.

Mechanics:
  • Game speed needs to go back to the faced pace SC2 and SC3 was. SC4 was too slow and boring.
Music Suggestion:
  • More Upbeat or Dramatic Themes to use for stages, especially for the final boss.

Stages/Arenas:
  • Have the levels begin to expand when you break down a wall. I would also like to see characters being thrown out of windows for ring outs. Charcters should also fall through the floor in building stages. Small things like hitting Paintings and making them fall like in Ivy's mansion in SC3 is nice detail or Books falling off a shelf in Zasalamel's library.
  • There should be an area where there are no ring outs but not a tight spot, like say a stage and if you knock someone of you keep following them like in Dead or alive. Ring outs should only be for water stages or pit stages.
  • Stages should be added for every individual character along with their own theme.
  • The "Abyss" Stages shouldn't have you just fall down but fly away.
  • Burning stage, Hell stage, Haunted Tower, Church, Roman Colosseum, Destroyed village, Village Path or Forked Road should be added.
  • (Critical Finishes should not change the background)
New Weapons to be featured:
  • Long Sword /LARP Greco Sword
  • Gauntlets + Greeves (as One styled hand to hand combat)
  • Duo Hand Axes (Could go to LizardMan)
  • Sickle (from SC3)
  • Pick Axe
  • Theif Dagger (No Bombs)
  • 3 Prong Sai (What Mileena/Ninja Turtle Raphael use)
  • Hook Swords (What Mortal Kombat Kobal uses)
  • Duo Board Swords (for Hwang)
  • Grieves and Gauntlets (as 1 Style)
  • Spike all and Chain /Dire LARP Flail
  • Spartan Spear / Lance
  • Ninja Sword
  • Overloard Battle Hammer/War Hammer (Add on to Rock)
  • Persian Prince War Scimitar (For Assassin if Returning)
The Revival of Link's Fighting Style (Long Sword) for character creation or a new character to the series. (Not link but a new character with his fight style)
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Presentation:
  • New Animations Victory Poses which interact with the loser:
  • The Return of the Soul calibur 2 VS. Screen + the buttons linked to speech before the fight starts during the loading screen (Bottom) It also would be a nice screen to be used in Tekken aswell.
images
images


Critical Finishes:
  • Need to stay in the stage you fight in.
  • They need to be more eye catching and innovative
  • (I hoped for something like this below going to Sophitia or Nightmare)
Character Creation:
  • Allow Players to alter physical size, (Talim to Rock) age, physical, apperances like the face morphing, body morphing, and hair/clothing length. (SD vs Raw games know how to do it)
  • Along with all the previous creatin voice caps from SC3's creation mode (already done in Broken Destiny)
  • Remove all The generic random outfits from the current set of bland clothing and replace them with all the costumes worn by characters in previous games includind concepts.
  • Clothing should be Unisex (Both genders can wear anything of either except underwear) also additions of old outfits from the previous installments in the Soul calibur series and to SC5's 1P outfits like in Broken Destiny. New unergarmet additions to added such as Fundoshi, Wrapped Cloth, Barbarian chain, Elegant Princess lingerie, and Fishnet tights, Boxer shorts, Bike Shorts.
  • Have clothes become torn, not fall off, just like canon characters have.
  • Remove stats from clothing, it gives less freedom to what we want our characters to look like. Stats should come from weapons and items.
  • Allow player to give their character a soul edge look (arm, eyes, legs, torso and Aura) Aura to be also an item unlocked used for equiping onto created characters, for destinction of their attributes. The more evil the aura, the darker red it is along with the brighter glowing eye lights. The more pure the character, the lighter blue the aura.
    Have the number of pieces increase from 300 to 600 with different pieces to use. Points should no longer tied to clothing, but are bound into accessories such as, belts, armour, hats, earings, jewlery, gauntlets, gloves..etc.
  • Also being able to create people of other races correctly, which means the face MUST be morphable not just 8 slates preset.
images
images

  • (Above) Bring back all outfits from previous games and remove the miscellaneous generic clothing pieces given in SC4 in character creation mode like "Jester hat" and "Cloth Shirt" etc.
  • Here is The trailer for Sims Middle Ages game and shows a great example of how Seep SC5's character creation needs to be. I was vexed and beside myself with bordom of how shallow SC4's story mode was, I know this isn't an RPG but still pathetic.
 
Hello Mr. Filthierich,
I come representing the Soul Calibur community here in Brazil, and I have some suggestions coming from almost all the fans here in the country. Thank you for giving this space to all fans and players.

- Bring back Hwang and Li Long, many players love them;

- More new regular characters; * some players said Bangoo or Tanegashima would be great, so I have to put it here.


- Place variations of single and versus play modes like The Soul Calibur II (Team play, team versus, etc.). And, if it is possible, add the "team tag battle system" that is avaliable on Tower of Lost Souls mode (If you want to check my video, some players liked the idea: http://www.youtube.com/watch?v=HAzXDxLBblM) * So, a "team tag versus mode", for example.


- If possible, put the characters with their original voices like Namco is doing with Tekken Tag 2 (Raphael - French, Cervantes - Spanish). Or, at least, distinguish the voices of characters individually like Street Fighter IV (Miturugi-Japanese, Siegfried-English, etc. ). * Darth Vader speaking Japanese or Setsuka speaking English were terible.

- A better connection to online mode;

- The "versus battle system" and the frame data of the game is perfect, even better than SCII and SCIII. Please, maintain this system (with the changes of SCBD) focusing the balance of the characters (Rock could be better, for example). More moves would be great also.


- If you have to kill Nightmare or Siegfried because of the history of the game, please, instead, based both on the same character again, uniting two of the moves list (Soul Smash, Grim Stride of Night and the stances of Siegfried) with the look of the Soul Calibur II - the best ever.

Thanks and hugs from all SC Brasil community.
 
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