Ooofmatic
World Warrior
Characters:
Bring back Hwang, Li Long (similar to how he was in SC3:AE).
Bring back Edgemaster and make his 1P and 2P costumes look as similar to SC1's as possible, because those costumes looked awesome. :)
Bring back Olcadan, but have him slightly different from Edgemaster (example, Olcadan uses every character randomly, but gets 10% damage bonus for all attacks, think of it as a bonus people who have mastered every character. Meanwhile Edge Master does not get 10% bonus, but has 1 extra move for all or most of the character styles that he immitates.
Turn some of SC3's bonus characters into main characters, looking at Revenant, Valeria, Arthur.
What ever happened to Edgardo? I've always been curious to see how he was going to turn out.
Bring Bangoo into the game as a playable character. Perhaps in a way that pays tribute to Chief Thunder from Killer Instinct (without completely ripping that character off).
Bring back Inferno as the boss of the game, make Algol a regular character now.
Have all characters use more unique dialogue against many different characters when fighting against them, and during their opening/win sequence.
Have the option to change only specific characters from Japanese to English (like being able to have Mitsu in Japanese but leaving Ivy in English).
Since I understand that it is fun for many casual players to have to go through an unlocking process to get characters, have an option to input a code, that allows all characters and stages to be available. This is mainly so that tournament organizers can easily prepare all their copies of the game to have everyone unlocked.
Stages
Make all the stages more epic and not like SC4 where it's mostly centralized around a main area (tower), but more like the previous SC's where the stages are from different locations around the world. Perhaps make a stage to represent each character.
Have all the stages be epic in design. I do not want to see stages like the one inside the tower in SC4. That stage wasn't very impressive...
Have more interactive stages, like the circus stage in SC4 where the wall falls down to extend the platform. Or have stages where environmental aspects are constantly changing affecting how the stage looks and even the amount of area to fight in.
Online
Better net code.
Have the ability to change your button layout in the lobby and character select when playing online.
Allow two people to play online together against other people from one console with multiple controllers/profiles (trust me, casual players who don't only want to play each other will like this :))
For Xbox Live - Provide Avatar awards or downloads so people can make their avatars look like SC characters, and even give them weapon props.
Have an online tournament bracket mode where 8 or 16 or even more players can fill up the bracket and then have the system automatically put people through an online single or double elimination tournament, where the winner can get prizes like custom user titles, ranks, create-a-soul clothing parts, or something else. And have it so people can view other people's tournament statistics.
Game Features
Allow in-game recording and saving of full fight replays, both offline and online. With the ability to control the camera and pause to take pictures while watching the replay.
Make it so players can download saved video replays directly off another person's console if they choose their vids to be public, or give the option for players to upload a certain amount of saved replays to Namco's servers for public download. And perhaps have the option to also save the replay in a video file format for people to transfer to their computers.
Include an enjoyable tutorial mode like The Gauntlet from SC:BD, so that new players can more easily learn the technical aspects of the game.
Have training mode be like SC:BD, with the ability to choose which side you want to start on by default. Also have a visual real-time display of move inputs when watching a move being done from the movelist, just like how it was in SC1.
Have an incredible Museum mode, where you can view weapon demonstrations, massive amounts of artwork, especially concept art, and also an option to view records and statistics, such as amount of hours played (don't have it stop at 999:99:99 like in SC4), and character usage statistics, among other things.
And also I strongly agree with this:
That's all I can think of for now. :)
Edit: Here are some more additions that I would like to see:
Whenever a round ends, the next round should have the starting position near where the previous round ended. I think that was a nice touch in SC2 that helped keep the rounds feeling different.
One thing that I miss about all the previous games is the announcer actually saying the character's name when they win. Now he only says "You win" instead of the character's name. Just keep the "you win" when created characters win, and have him say the names if it's a standard character being used.
Also bring it back oldschool style and have the announcer say epic things like "Mitsurugi was seriously injured, but the SOUL STILL BURNS.".
And lastly, have the game also come out for PSP, with the exact same movelist, frame data etc. I would like to be able to practice the game when I am on the go.
Bring back Hwang, Li Long (similar to how he was in SC3:AE).
Bring back Edgemaster and make his 1P and 2P costumes look as similar to SC1's as possible, because those costumes looked awesome. :)
Bring back Olcadan, but have him slightly different from Edgemaster (example, Olcadan uses every character randomly, but gets 10% damage bonus for all attacks, think of it as a bonus people who have mastered every character. Meanwhile Edge Master does not get 10% bonus, but has 1 extra move for all or most of the character styles that he immitates.
Turn some of SC3's bonus characters into main characters, looking at Revenant, Valeria, Arthur.
What ever happened to Edgardo? I've always been curious to see how he was going to turn out.
Bring Bangoo into the game as a playable character. Perhaps in a way that pays tribute to Chief Thunder from Killer Instinct (without completely ripping that character off).
Bring back Inferno as the boss of the game, make Algol a regular character now.
Have all characters use more unique dialogue against many different characters when fighting against them, and during their opening/win sequence.
Have the option to change only specific characters from Japanese to English (like being able to have Mitsu in Japanese but leaving Ivy in English).
Since I understand that it is fun for many casual players to have to go through an unlocking process to get characters, have an option to input a code, that allows all characters and stages to be available. This is mainly so that tournament organizers can easily prepare all their copies of the game to have everyone unlocked.
Stages
Make all the stages more epic and not like SC4 where it's mostly centralized around a main area (tower), but more like the previous SC's where the stages are from different locations around the world. Perhaps make a stage to represent each character.
Have all the stages be epic in design. I do not want to see stages like the one inside the tower in SC4. That stage wasn't very impressive...
Have more interactive stages, like the circus stage in SC4 where the wall falls down to extend the platform. Or have stages where environmental aspects are constantly changing affecting how the stage looks and even the amount of area to fight in.
Online
Better net code.
Have the ability to change your button layout in the lobby and character select when playing online.
Allow two people to play online together against other people from one console with multiple controllers/profiles (trust me, casual players who don't only want to play each other will like this :))
For Xbox Live - Provide Avatar awards or downloads so people can make their avatars look like SC characters, and even give them weapon props.
Have an online tournament bracket mode where 8 or 16 or even more players can fill up the bracket and then have the system automatically put people through an online single or double elimination tournament, where the winner can get prizes like custom user titles, ranks, create-a-soul clothing parts, or something else. And have it so people can view other people's tournament statistics.
Game Features
Allow in-game recording and saving of full fight replays, both offline and online. With the ability to control the camera and pause to take pictures while watching the replay.
Make it so players can download saved video replays directly off another person's console if they choose their vids to be public, or give the option for players to upload a certain amount of saved replays to Namco's servers for public download. And perhaps have the option to also save the replay in a video file format for people to transfer to their computers.
Include an enjoyable tutorial mode like The Gauntlet from SC:BD, so that new players can more easily learn the technical aspects of the game.
Have training mode be like SC:BD, with the ability to choose which side you want to start on by default. Also have a visual real-time display of move inputs when watching a move being done from the movelist, just like how it was in SC1.
Have an incredible Museum mode, where you can view weapon demonstrations, massive amounts of artwork, especially concept art, and also an option to view records and statistics, such as amount of hours played (don't have it stop at 999:99:99 like in SC4), and character usage statistics, among other things.
And also I strongly agree with this:
Oh, and MOST IMPORTANTLY...
Please don't listen to what everyone on this forum asks for in regards to specific moves and properties. Instead, please ask Namco to balance the characters as much as possible. Ideally, have Project Soul give some of us a closed beta of the game. Make sure that our best tournament players have the opportunity to give feedback on character balance. Don't take anyone else's opinion into consideration. Too risky.
That's all I can think of for now. :)
Edit: Here are some more additions that I would like to see:
Whenever a round ends, the next round should have the starting position near where the previous round ended. I think that was a nice touch in SC2 that helped keep the rounds feeling different.
One thing that I miss about all the previous games is the announcer actually saying the character's name when they win. Now he only says "You win" instead of the character's name. Just keep the "you win" when created characters win, and have him say the names if it's a standard character being used.
Also bring it back oldschool style and have the announcer say epic things like "Mitsurugi was seriously injured, but the SOUL STILL BURNS.".
And lastly, have the game also come out for PSP, with the exact same movelist, frame data etc. I would like to be able to practice the game when I am on the go.