The Walking Dead Games


Heh, you didn't have to post you video thoughts on the Walking Dead but thanks for elaborating on your stance with the game. I can infer that based on your previous experience with the Point-and-Click genre, you went into TWD with a bit of a cynical mindset towards it, which was exacerbated by two things: A) a disdain for zombies or a feeling that their existence is tired or played out; and B) a dislike for the Walking Dead television program.

I do feel that the Zombie genre is extremely played out this generation, but TWD is by far the most engaging zombie game. I'm still not sure why you dislike a fantastic show such as TWD, but I do agree that it's horribly paced and does plod along way too much before any action. TWD: The Game is much better paced and balances intense highs with mellow lows.

We agree on one thing though, Clementine is the shit. Also, that would've been a great twist if
Lee had to shoot an infected Clementine like he did Duck (which I willingly did).
 
Speaking of Heavy Rain, the game was very good even though the voice acting was ass at some points. I think the main issue I have with Heavy Rain and not the TWD is that I felt that once I saw the end of Heavy Rain it wasn't worth going back and playing again. Seems like a game that is only good for one playthrough, much like LA Noire

Yeah I got the true ending in one go and I couldnt bring myself to play the beginning of heavy rain again because good lord... it was dragged in the beginning. However, once it picked up it picked up quickly. Just I couldn't do that... 7 or 6 more times for the other endings xD
 
Complete and utter anger and disbelief. One of the biggest "What the fucking hell...?" moments in the game.
That was the moment that really ruined the game for me. Yes I get that the narrative is not meant to be a cheerful one. Being bleak and depressing is part of the series identity and no amount of goodness or God's given gifts will save anyone from the thug's cudgel or the gnashing tooth of the mindless maw. However, this is a game. Granted I acknowledge the impracticality in having too many permutations of reality available, my rational mind acknowledges perhaps the necessity of this from the developer's perspective. But emotionally, in my gut, I dislike the grim causality that says people are just fated to die no matter how hard I try to save them like I'm watching an installment of Final Destination.

If this is a "game" then I expect to be able to "win". Games have rules and if you follow them and do everything right then victory is supposed to be attainable. Is it really so hard to give original (non borrowed) characters four lines of dialogue each episode so that they might save my ass at some point? And why if a character CAN die, must they eventually die often in the most contrived ways. "Okay Kenny. I think you can put Ben down from up here... Hey come back."

This is not a Game of The Year in my book, and that is not to detract from its writing or quality as a peice of interactive fiction. Nor is it to detract from how much I know we all love Clementine. However, it is not truly a "game" at all. It is a choose your own adventure book where every outcome eventually leads you to page 37 and the final line "and there in the dark, he died a slow, gurgling death."
 
Quick question for the people here who played the game
Did you leave Lilly behind after she shot Carley or did bring her in?
I left her broke ass on the curb! How dare she shoot Carley. :(
 
Ninja I was really pissed when she shot carley..I wish they gave us the option to save her or let Ben get hit (yep I preferred if ben got hit) but the good in me spared her ass......so i took her in and guess what? she stole the RV so im like damn should of left her ass im sooo stupiddddd. But on my other games I always left her behind
 
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