The team fortress 2 thread

http://www.teamfortress.com/scoutupdate/watchtower_and_junction.htm

2 new maps for the Scout update. Dont care about the Arena game type, but I think ive played in CP Junction before. Good addition.
_________________________________________
====== DOUBLE POST AUTO-MERGE ======
Sorry for the double post.

Methinks the Scout is gonna be OP.

http://www.teamfortress.com/scoutupdate/energydrink.htm

The new pistol replacement is an Energy Drink which makes them avoid bullets for a short time. Jesus....
 
I'm assuming that by bullets they just mean the hit scan weapons... shotguns, pistols, probably Sascha, and most importantly sentry gun fire. I wonder if the drink will have charges or if it will just be a one time use thing or a cooldown or what?

Only time will tell.

-

Reading the disclaimer for, "BONK ENERGY DRINK, CHERRY FISSION: NOW WITH ISOTOPES" it states "After the beneficial effects of the radiation wear off, drinkers have reported experiencing feelings of lethargy that can last several seconds." So we can also gather that after using the Energy Drink our good friend the scout might run a bit slower for a couple seconds after imbibing said beverage.
 
As a scout player, the loss of the pistol is grave. It is in my opinion far more important than the scattergun. Also, the loss of his double jump is ridiculous. I personally hope they have something wild to switch out for the scattergun, because he's looking like he plays like an entirely different class at this point, something like a sniper with that bat to slow down people, and energy drinks to get away from guys that try and find you.

Take note, I most certainly do not think that pyro fire counts as "bullets," and we all know how retard strong those bastards are. Without a double jump, getting away from flaming assholes is going to be fun alright.
 
As a scout player, the loss of the pistol is grave. It is in my opinion far more important than the scattergun.
Curious on this part. The Scouts ability to Two-Shot every class in the game except for the Heavy before anyone sees them is the main reason many feel they are OP. But you'd say Pistol > Scattergun?
 
I kill WAY more people with the pistol. The two-shot scattergun works on people who are, well, bad. But really I'd go for a one shot, then switch to pistol and blast away from a distance, because the pistol does WAAAAY more damage than the scatter gun at just 5 feet. The pistol rapes everyone that runs after you, and gets even more damage after they try to get away.

Scattergun works on Heavies and snipers mainly, and that is about it.
 
Back
Top