the scrub factor...

The reason why it seems like scrubs have some sort of hidden "genius" is that offense in most fighting games is quite powerful in itself. Just throwing out attacks often, if enough of them land, will win the game. The main problem is, there are counters to pretty much every attack, so once you learn to just wait out for them to leave themselves open, you can go and own them for free. Because there is no mind game going on, turtling tends to own scrubs for free.
 
the only problem with people who cant play is their unpredictabilty, you cant have any kind of gameplan if they themselves are as suprised by their attacks as you are. so yeah just unleash some turtle power on them.
 
I'll be honest, I never had a problem with scrubs. I hate SCIV, but still managed to go 120-10 or something for the short while I played the game online. I wasn't even playing the way the game how it should be played, using stun combos, etc. Just used possession mix up even though it is not able to cancel anymore (so bad).

I'll keep holding on to the little SCII community we have left though, a game where there is no scrub factor.
 
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