Does the pace of combat speed up at higher levels and against tougher enemies in Dragon's Dogma? I played the demo and I felt it had potential, but it seemed a bit sluggish for that particular brand of hack and slash. If the pace picks up I could definitely see myself playing the full game, though I do wonder a bit if I'm expecting too much(some kind of gameplay compromise between Devil May Cry and Dragon Age I guess).
Oh, and I highly recommend running through Fallout 3 or New Vegas as a Melee or Unarmed character. New Vegas does it a little bit better with perks and special attacks and it's still not anywhere near as deep as melee battles in medieval fantasy RPGs can be, but it's incredibly fun to fight with close range weapons in those games in third person view. Their combat is still heavily based on FPS mechanics and a touch of turn-based RPGs with the VATS dealie, but running around punching deathclaws to death is ridiculously fun. If you haven't played those games as wildly different character types and haven't played them without hoarding all the unique items, you haven't really played them. The difference it makes is as big as playing Soulcalibur without sidestep. Really, it is :D