The RPG Appreciation Thread

I love Dragon's Dogma. The level cap is high but you aren't required to grind. It has the best combat system out of all RPGs I've played so I play it a bunch despite the face I'm at the level cap. Just wanting for that hard mode update. xD
 
Does the pace of combat speed up at higher levels and against tougher enemies in Dragon's Dogma? I played the demo and I felt it had potential, but it seemed a bit sluggish for that particular brand of hack and slash. If the pace picks up I could definitely see myself playing the full game, though I do wonder a bit if I'm expecting too much(some kind of gameplay compromise between Devil May Cry and Dragon Age I guess).


Oh, and I highly recommend running through Fallout 3 or New Vegas as a Melee or Unarmed character. New Vegas does it a little bit better with perks and special attacks and it's still not anywhere near as deep as melee battles in medieval fantasy RPGs can be, but it's incredibly fun to fight with close range weapons in those games in third person view. Their combat is still heavily based on FPS mechanics and a touch of turn-based RPGs with the VATS dealie, but running around punching deathclaws to death is ridiculously fun. If you haven't played those games as wildly different character types and haven't played them without hoarding all the unique items, you haven't really played them. The difference it makes is as big as playing Soulcalibur without sidestep. Really, it is :D
 
Either way, the theme of Fallout is boring to me. Also, on that demo if you didn't kill that Griffin within 2 minutes you must have been doing it wrong. Enemies go down fast in that game if you know how to fight them. It isn't really a fast paced game but what RPG is? Oh and don't say Fallout. :P
You run about as fast as a slug in that game. Made traveling a chore.

Edit: Forgot to mention that the class you are in DD changes the pace of combat.
 
I wouldn't say Fallout 3/NV are fast-paced even as a joke or to troll, sorry. The movement speed does indeed make manual travel a chore, but moving faster would actually ruin the game. The ruins are fucking beautiful, schlepping around the wasteland for the sake of exploring it when you lack knowledge of it is amazing and I'm skeptical any other games could do that so well.

I tried the three available classes in the DD demo, they all felt a bit on the slow side for what I was hoping for. It doesn't get any more intense or faster-paced when you level up in the full game, then?
 
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