I like the lack of bounds because it reminds me of older namco games (T3, SC2) and I don't see why you can't just end your strings early to bait the launch punishable (and unlike Shoryu's, not fast) shoryu-style attacks. Mind games, tadah. Getting free king knee's vs. ken-style shoryu scrubs all night long was worth the money I never paid.
I dunno. The invincible moves are like, the exact same mind game as in any 2d style fighter... except they are nowhere near as good.
My biggest, BIGGEST complaint is the lack of offline versus and/or training mode, but harada is pretty much already confirmed a update with both of these in the near the future via his twitter.
When training mode comes out, I wouldn't be surprised if you can come up with some OS's versus the shoryu style attacks with crouch jabs/etc.