Ahrezmendi
[01] Neophyte
Agreed that it comes down to learning the platform and the SDK for that platform, but I disagree that a good SDK is not necessarily one that is easy to program for. I've used Java3D, OpenGL, and DirectX for my personal programming, and while all three achieve the same end result, they do it in drastically different ways, some of which are a lot easier to understand and pick up.
As the software engineer, it's not my responsibiliity to have to worry about how the hardware does what I'm telling it to do. If that were the case, I should just be working in assembly, where I have the most control possible. The reason the SDK exists is to make my life easier, and the better it does that, the better an SDK it is.
Certainly people will get better with the PS3, same as they did with PS2 and others as you mentioned. There's always a rampup time with new systems. I'm saying that a defining factor of the quality of the SDK is how long that rampup time is.
Umm, that's all totally off topic. On topic, really looking forward to playing with Zafina and Lili. My one regret in not owning a PS3 is that I missed Tekken 5: DR (it's just not the same on PSP).
As the software engineer, it's not my responsibiliity to have to worry about how the hardware does what I'm telling it to do. If that were the case, I should just be working in assembly, where I have the most control possible. The reason the SDK exists is to make my life easier, and the better it does that, the better an SDK it is.
Certainly people will get better with the PS3, same as they did with PS2 and others as you mentioned. There's always a rampup time with new systems. I'm saying that a defining factor of the quality of the SDK is how long that rampup time is.
Umm, that's all totally off topic. On topic, really looking forward to playing with Zafina and Lili. My one regret in not owning a PS3 is that I missed Tekken 5: DR (it's just not the same on PSP).