You know my Leo's combo is nothing out of the game's list of sample combos, but my own (and probably others as well) combo. D/f+2, 3,1(2,1), d/b+2,2, d/b+4,1. Recently I've tried to replace d/b+4,1 with d/f+1+2, 1+2, QCF+2. But for all intents and purposes, I haven't tried overly complex combos with Leo yet, because I know I'm not there yet. Nyawu wants me to use u/f+4, f+2, b+1,4~df u/f+1 d/b+2,2, d/f+1+2, 1+2, QCF+2. It's a great combo, but I'm not ready to practice that, let alone use it in live play.
You suggest that I should go back and learn fighters from the ground up. All fine and dandy to me, should I read up on the information, or learn it in live play? Should stop predicting my opponent's next move and react accordingly? Do you even know why it is that I lose?
My PSN is up on my profile, it sits there right now while I post this. I put up new replays daily. If you really, really want to help me improve my game. You can go and download them, and message me and critique my game and help me improve. Nyawu is and has been. And you and everyone who reads (or doesn't read) this post is more than welcomed to look at them and help me improve. I've posted the same thing on the TZ forums.
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First of all I play Leo and her juggles arn't hard at all especially the one you just listed. BBP (d/f+1+2 etc) isn't really neccessary. I've learn it and barely ever bother using it. The timing on it aint too hard just after the second hit you have to immedeiately do the QCF. You can do the first 2 hits on d pad then go to the analog if it makes it easier.
But main reason i don't use it is:
the way you pick up with it is odd. You have to dash a certain amount for it to pick up. Too much or too little it won't pick up.
Her d/b+4,1 does pretty much the same dmg (i have no idea why since its only still 40 on clean hit by itself) or at most about 3 less and is much more reliable and easy to pull off. Your not gonna mess this up like you wud inputting the QCF on BBP too early.
Combo u shud be using off of u/f+4 or d/f+2 =
launcher f+2, b+1,4~df u/f+1 b+2,1+2 dash (quite a big dash for second hit won't whiff) d/b+4,1
Does virtually the same dmg you listed but easier. Note the d/b+4,1 won't work if u bound with d/b+2,2
Her KNK cancelling is really easy. Once you know what to do u can get it down in a few mins.
As soon as you do b+1,4 either tap of hold (i like to hold) then input u/f+1 and i usually mash on the uf+1 to be sure it comes out. Make sure you doing it right by checking after you do the d/f leo does wot looks like a crouch dash forwards. You shud be doing u/f+1 straight away tho and barely see this.
Also sum random tips with Leo:
Don't use BOK too much its gimmicky and pretty bad. Might as well just do ws2
d/b+2,2 is really good. I don't use it in juggles but on hit (or ch cnt remeber) it gives you nice advantage. You shud porbably mix it up after with hopkick or a low.
KNK 2 is a good move which lets you juggle on ch. Use it since its fast to catch ppl trying to hit you out of KNK.
d/b+4,1 is the really quick low sweep don't be afraid to spam it out.
d/f+1 is her standard quick poke since its nuetral on block.
Anyway if u want im up for some games on psn some time add me.