Street Fighter 4!

I'm still having a hard time getting used to Crimson Viper myself. Actually, I have to confess: SF4 is the first 2D fighter I've played ON A CONSOLE. I'm used to playing fighting games on the computer. Nevertheless, I'm trying to get good with Viper. After familiarizing myself with controls, I can still control Ryu, Ken, and Sagat alright.

Some things just don't leave you, apparently. I don't spend a lot of time with Ryu, myself, but I do OK with him strictly from old muscle memory.

Viper is a tough one. Just a brief go at her trials revealed how strict her stuff are. She seems primed for short range though, involving lots of crossups. I love her aerial moves!
 
After a bit of a hiatus, I come back to play some more SF4, only to lose my meager 230 BP again (after playing unranked for a bit as well).

Quite interesting that flowchart Kens can nail 1k BP (and other predictable fighters that I come across). And I can't even keep 230 BP. Just not sure what else I can do to improve anymore. I've hit training mode for a few hours mastering combos. But those don't amount to much when opponents I fight are simply rabbits who enjoy hopping all the time. Despite punishing them for doing that. Same with punishing wake-ups, etc.
 
I think you just need more experience, dude. Fight someone like BoringRyu, who'll punish your bad habits.
 
If you're still losing, despite punishing them for spamming jumps and on wakeup, then you're doing something wrong (Like getting hit with RANDOM ULTRAS). If you could give us some more details, then that'd help.
 
I haven't had a chance to play you, but just judging from the conversations you've been having, it seems like you're trying to learn a lot of combos and stuff, and just trying to do them whenever. Those combos are just tools to be used for a given situation. Keep it simple, I get the feeling from reading your posts that you're trying to do too much.

Try this exercise, pick KEN. And play a really simple Ken for a while. But don't adhere strictly to the joke flowchart, actually try and apply the moves intelligently. You've got a projectile to control space, a reversal SRK, that step in kick to close the gap, etc. I see players that go all over SRK or 8WR or TZ and learn all this in depth tech talk lose to people that have practiced raw, unrefined skills all the time. Knowing that kind of stuff isn't what gets you over the hump in these games, it's all just tools that you can use.
 
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