SoulCast Episode #2: Esom

xiang

[12] Conqueror
MLG and NCR are now behind us, and continuing on our merry path we HAVE to talk with some folks who were at these events, right? This episode we're focusing on the MLG experience and had a chat with a very well known player, Esom. (Before you ask, that is his real name.) Esom has a ton of knowledge not only from the fighting game community but specifically with Soul Calibur.

Funked and I were really excited to sit down with Esom and grill him on the MLG experience, as well as his matches with the top placers that happened outside of MLG. And, of course, we talk about a lot of random stuff with Calibur, even making a surprise appearance in the 8wayrun chat to take a couple questions.

Some notes on the actual video/audio tracks: I did upload the original audio file onto our Buzzsprout account, so if you're just looking to download the mp3 and put it on to your mp3 player, phone, or whatever, you can. I also used a different converter program, so hopefully the audio on the YouTube video is better for everyone this time around. Lastly, I think there are a couple moments where the sound either cutout or some background noise made it in. I tried my best to make it as smooth as possible. I am but human. :(

[Warning: NSFW/EXPLICIT]


8wayrun thread: http://8wayrun.com/threads/a-soul-calibur-podcast-soulcast.12186/
VGF site: http://www.videogamingfederation.org/
Buzzsprout page: http://www.buzzsprout.com/3308/45068-soulcast-2-esom

Thanks again to the 8wayrun crew for letting us do this, and thanks to everyone listening. STAY FREE!... just like us. :)
 
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First again... was agood listen. Step guard would be fair if moves were under 10 frames but since its not and everything is pretty easy to react to step guard is pretty boring. Guard breaking doesn't make sense in a lot of ways, lot of unbalanced moves as far as guard breaking goes, its like actually attacks and force mean nothing when a scrawny little girl can guard break someone with a giant ass sword easily and usually faster
 
Not much research into MLG, But I guess that's expected from a biased podcast. MLG hires from the community to run their games. That's what they have always done with the games they've picked up. MLG themselves expected this event to be a disaster even though they hired ppl from team spooky and other ppl from each of the scenes within the FGC.

Give em feedback
 
I gave them feedback weeks ago when the rules were announced and they didn't change the rule until the very last minute which is too late. That rule shouldn't have been in place to begin with.
 
I can understand 100% why plenty of people/players would be absolutely flabbergasted on what happened at MLG this yr...i feel for you all, and MLG SHOULD have been on the ball with fighters and how seeding for brackets work etc. I say this because MLG has actually been around since(as far as i remember) at the least since Soul Calibur 2 days(2002-ish i believe) that's over 9 yrs running.

I attended one of their events and own 2 of the original MLG t-shirts they sold back then...i suppose that is just a heads up for those that believe they've only been around just a couple of yrs...they have actually been around longer than ANY other major tourney/event here in the US(except EVO, which has i think only a couple more yrs, LOL... don't quote me on that, it could be more yrs) running than MLG for a major with a high pay out)... and this fact is what bothers me the most... and like i said, they should've been on the ball with seeding/brackets...everything.

Outside of this, the payouts were very nice and the player base was wide, so grats to all that made it and played the best they could, given its a new game...and grats to those that made the top spots.
 
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