So uh, hey...

Hello there!

Well, I'm not as pro as many people here, but I know some helpful tips:

-Keep your distance. This gives you time to think about what to do and what the enmy is doing.

-Be yourself. Don't just follow everything everyone says, develop your own style of fighting.

-Get a character you're comfortable with, more than one; and then develop a unique style using the moves you like and the strategy that makes you the least predictable as possible. But also try to know all the characters lightly, so that you know the weaknesses and strengths of your enemies. If you know for example, that your enemy uses a character with short range, you can use this against him.

-DON'T BE PREDICTABLE. This will lead you to defeat against more experienced players.

-Don't use grab attacks randomly. This is very noobish, predicatble and sign of desperation. Besides, anyone can break a grab, unless you have lag...

And well... Get hyped with SCV! Wellcome to 8WR!
 
-Don't use grab attacks randomly. This is very noobish, predicatble and sign of desperation. Besides, anyone can break a grab, unless you have lag...
Nothing wrong with throws. Buffer throw breaks in lag. That means mash your A, A+K, or A+B shoulder binds for an A break, or mash your B, or B+K binds for B break while guarding. Breaking throws can actually pretty be effortless/thoughtless, but also think about which throws your opponent is like to likely use. Are you near the edge? You should probably gamble on them using the RO throw instead.
 
Before you even worry about learning a character, I would do what Suirad suggested and learn the basics of the game. Defensively you can guard, crouch, jump, or step, or some combination of these. Offensively you have attacks that are high, mid, low, and special low, and that either do catch step or don't. That's the most basic.
The next level up is to understand "frames". Each attack takes a certain amount of time to come out, i.e. is slower or faster. After the attack, it takes time to recover from it. Likewise, when you block there is recovery, and when you get hit there is more recovery. (the word frames comes because there are 60 animation "frames" in a second, and all time related things in SC4 are measured by how many frames they take).
The general pattern in SC4 is that after you have been hit, it will take you longer to recover than your opponent. We say you are at minus frames or disadvantage. If you try to attack at this point, you will probably get beaten out as your attacks will start later than your opponents. Also the general pattern is that if you block an attack successfully, you will recover before your opponent. So the reverse is true. (a notable exception to this is what are called "chip lows" like 2K, these are slightly negative on hit).
If you are losing to most online people, odds are you don't understand these basics. So there is no point worry about characters and movelists. You don't even understand the game well enough to understand what kind of character you want, what kind of style you want.
What you should do instead is take a character with a decent AA, BB, and grab. I recommend Yoshi. Play against the computer for a while using just those moves. Your basic algorithm is this: if your attack hits, attack again. If your attack is blocked, then block. If his attack hits, then block. If his attack is blocked, then attack. When you attack, you can use AA if he is stepping, BB if he is crouching, and grab if he is just standing there guarding. Once this is natural to you, go do this online. Just using these moves you should on a decent connection be able to win 40 % or more of your matches.
I would go and do this, read some of the beginner threads that are sticky'ed in the forums, apply stuff, read again, etc. As these basics make more sense to you, I would throw in a few other basic moves. I.e. again for Yoshi, you can use FC3K instead of a grab to hit someone in standing guard. You can use 4KB or 33B B+K to do more damage than BB at the cost of being slower and less safe. You can use Yoshi's special grab for extra damage.
Once all this stuff makes sense to you and you can execute it well (you should be able to go at least 50-50 with an edgemaster computer, and about 50-50 or perhaps 40-60 with online players) you are competent at the basics. When that happens post here again (or you can message me) as to how to learn a particular character.

Note: upon re-reading your post I'm not sure whether you already understand the stuff above or not. In any case, make sure that you do before you read the second post.
 
For goodness sake nirf - trust me, Walls of text are just intimidating - just link appropriate threads with info and keep it short and sweet. I'm a vet player and I got information overload from your post.
 
And ignore him - pick whoever feels right to you. If you don't have a love for your character you'll get nowhere. All the soul arenas have players who are willing to help new guys out. But choose whoever you really love and stick with them - worry about your character if you become a tournament player. Certainly not right now.
 
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