SCV Impressions By Kayane

honestly i think just guard will be a good thing it is litterally the exact same thing as 3rd strike street fighters parry, it only gave you the advantage if you parried a unsafe move with a low recovery speed, now about the GI i really dont know, it takes meter and is suposed to be stronger than in sc4, meaning that you will be able to punish garanteed but still idk if you can be re-GI'd or if your "garanteed punish hits" start off with counter properties idk, another question i have is... will you be able to JG lightning atacks and unblockables, in sc4 you could just guard impact unblockables such as cervantez's pistol shot, but will you be able to JG unblockables or lightning atacks? if someone knows reply

GRACIAS AMIGOS
 
Saying it's the same thing as a 3S parry isn't helping. I consider those horrible.

I'm ok or like all the other changes, it's only JG that I'm worried about- but I'm very worried about it.

I'd like JG if instead of reducing the blocker's recovery, it forced the attacker to wait an additional timeframe before attacking again (they could guard during that timeframe, or move)
 
Kayane, thx for info)
What you guys think about giving 50% of soul gauge to loser when winer needs to win final round? As for me i think it is not good idea, because it "ruins" soul gauge management. Ultras are already rather strong comeback tool, and at this moment the loser gets the advantage.
 
Kayane, thx for info)
What you guys think about giving 50% of soul gauge to loser when winer needs to win final round? As for me i think it is not good idea, because it "ruins" soul gauge management. Ultras are already rather strong comeback tool, and at this moment the loser gets the advantage.
Keep in mind that if the match is brought back to 2-2 the other player gets the same advantage. Comeback mechanics really do make a game more fun to watch, and I think that's what Namco was going for, though they do hurt the game. But this is no where near as bad as Tekken Rage, SFIV Ultra or X-factor, since there's a good chance the other player won't get same advantage since they'll already be dead. All SCIV's comeback mechanic does (we really need a name for it...) is make 3-0s harder.
 
Back
Top