Questions for Joystick Users

Neuroth

[06] Combatant
I'm thinking about treating myself to one of those nice-looking joystick controllers, but I've never used one.

So what are the advantages of using a stick? What can you do with it that you can't do with a normal controller? Is it a steep learning curve? Are some brands better than others?
 
I play a lot of rhythm games, so stick is more of a natural transition for me.

The core advantage that comes to mind is the simplicity of gestures. You are using your entire hand and a bit of your wrist in a single downwards direction rather than maneuvering your thumb. Because your fingers aren't doing acrobatics, getting timings down into muscle memory becomes a lot easier.

However, I don't think there's anything a pad player can't do in this game. A lot of stick power in my case comes solely from buyer's remorse.

As for sticks, I did not like the default buttons on the Hori Real Arcade Pro 3 and ultimately switched out to Rollies, so I really don't want to recommend Hori despite having a good layout and build quality. I'd recommend getting a stick like a MadCatz TE.
 
I play a lot of rhythm games, so stick is more of a natural transition for me.

The core advantage that comes to mind is the simplicity of gestures. You are using your entire hand and a bit of your wrist in a single downwards direction rather than maneuvering your thumb. Because your fingers aren't doing acrobatics, getting timings down into muscle memory becomes a lot easier.

However, I don't think there's anything a pad player can't do in this game. A lot of stick power in my case comes solely from buyer's remorse.

Personally, I find double QCF's a lot harder on D-pad than on a joystick.
 
Personally, I find double QCF's a lot harder on D-pad than on a joystick.
Maybe harder, but not impossible. (I actually 236x2 and 623 better on a PS3 pad though.) The skill ceiling for pad definitely got higher when players like Vangief started showing up.
 
It's a nice experience, playing on one.

However, you don't need them for SC or Tekken. My TE stick is in my closet.

With a stick, you can hit flowing motions easier, and advanced button maneuvers as well as easier simultaneous button presses become possible. a Patroklos is an example of a character really aimed at stick players.

You can do everything on a pad that you can do on a stick- stick just makes some things easier.

Be aware that stick will not give you mad skills if they're not already in your head. It is just another flavor of execution.

A quirk about playing on pad is that double-taps are faster. Standard Sanwa sticks have this huge throw (distance from neutral to the end of the direction) so for beginner players (playing SC at least) it can seem like they've slowed down.

Learning curve can be somewhat steep. Hitting 1 (down-back) consistently was hard until I learned the EWGF trick from watching the Korean videos (pull in your middle and ring finger to hit 1). Really depends on your level of play, what you want to do, and what your philosophy/temperament is.

Hori and Madcatz have SCV branded sticks out now, with Sanwa parts (what is normally recommended). Though, there are other manufacturers that make sticks (eightarc, eTokki, etc....)

Using parts other than Sanwa (i.e. really off-brand parts) is not recommended. Sanwa buttons have a very fast response (they can activate if you blow on them- somewhat true, and somewhat an exaggeration, but you understand).

Most of the subtleties are lost on me, since I mash for most of my moves. I'm not terribly efficient with my hands.


If you have the money, or if you're curious (and you're not prone to feeling like you've been "ripped off") go ahead and try a stick. Using stick has actually taught me how to use pad better.
 
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