[PSN/XBL] New Player Development Matchmaking

I will make myself available for psn for mentoring
Psn : badass99
I can teach talim raph astaroth yoshi and a bit of algol and maxi
But please at least know notations and hav a basic understanding of frames
It'll make things easier

I also want to learn algol a bit more
If anyone is willing to teach me algol, please let me know
Hi all, player SC1 / SC4. Asta Sieg Setsu ...
I just play without the low blows online. and I do not fear tactics lags
PSN: Lokiko972
France
 
Hi all, player SC1 / SC4. Asta Sieg Setsu ...
I just play without the low blows online. and I do not fear tactics lags
PSN: Lokiko972
France
 
And no offense, but I'm not a newb, I know the basics and whatnot, but when I said things seemed confusing, I meant things like:

CH 3AB_CH 3B
[*]RCC 2A+BB, 3B+K:B, a:B+K, 66B
6B i20 B -16~-15 H -6~-5 = 6K2K(deep)_6A

I can read up on it and find out, I've done it before, but all of just seems complicated and too troublesome, eventually I'll get tired of sucking enough to just deal with it, lol

Like HRD was saying RCC is a means for cancelling a move on its recovery frames. I can explain to you if you want but it is a high level tactic with Yoshi. I would suggest getting all the combos down first and then trying to apply it.

As for CH 3AB_CH3B they are different moves so my guess as to why they are paired together is because they both launch the opponent in similar ways. For example both CH3AB and CH3B combo into a:B+K, 1B.

6B i20 B -16~-15 H -6~-5 = 6K2K(deep)_6A: 6B i20 means it takes 20 frames to execute 6B, B -16~-15 H -6~-5 means that 6B on block leaves you at -16 frames and on hit it leaves you at -6 frames. 6K2K(deep)_6A im guessing this means that it therefore can be punished with 6K2K or 6A
 
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