Playing Game Genre ___ for the Wrong Reasons?

Yamagishi

█████] 99%
What do you think of this? Especially with reviewers. A example would be with reviewers complaining about clunky or uncomfortable combat systems in horror survival games.

I'm just bored and curious.
 
Players playing fighting games for story/single player modes.
Players playing JRPGS's for character depth
Players playing WRPG's for grinding
Players playing Survival Horror for FPS aesthetics.
Players playing MMO's for social interaction.
People playing RTS for strategy.
People playing TBS for micro.
People playing MOBA's for tactics.
People playing platformers for rpg elements.
People playing sandbox games and need to be held by the hand.
People playing Smash. Period.
 
How come JRPG's don't let me do just frames. And the ones that do, how come they have stories?

Debunked.
>.> Put this way, games are made for intermittent, they don't care, who you are, if you are good or if you play the "wrong" way games are but a way of having fun, don't matter how you play as long you have fun.
 
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