Slayer_X64
Siegfried SA Moderator
I'm not actually sure what you're trying to say here. but let me re-iterate what im saying.You're all missing out on the latest and greatest thing to hit the human race... dun dun dun!!
http://shop.ouya.tv/products/ouya-console
^ No, the graphical data of the DOS in comparison to the 16-bit windows works well but the frame rate reduction is modified by the aspect ratio in accordance with the 32-bit Vister XP, the program stability refresh rate at 64-bits exceeds the numerical value of the XP, thus exceeding the previous refresh rate numerical size differential of the screen in ratio with the reduction in frames!!!!!!
*Has a Nergasm and dies*
16-bit WINDOWS (not DOS. for DOS, we have DOSBOX, end of story.) programs work fine on a 32bit windows operating system. they however, do not work at all on a 64-bit operating system. also DOS programs wont run natively on a 64bit windows OS without DOSBOX.
32bit programs generally work on a 64bit operating system, but early generation 32bit programs have widely known issues, because of the way they were designed.
now there are ALOT of incompatibilities with early 32bit programs, because alot of them use 8bit colors or 16bit colors which do not work properly on a 64bit OS. also alot of these programs used alot of older display methods (outdated ddraw functions that dont exist anymore, or dont function the same as they did, and the like) which are mostly incompatible with modern display methods - combine that with driver issues on top of that, and you get access violation CTD's, and segmentation faults. from there you have to do alot of hacky work just to get the program you want to run, let alone properly.
dont forget alot of older programs were also never designed to be run on more than 1 core. some things will run great on multiple cores despite this, others will become very unstable and crash within minutes.
even sound can be buggy on some of these older programs, depending on how the sound was written, and what libraries it depended on.
anyways also to boot, even if most of these old games do run much faster, they all have FPS limiters, so they dont really move faster than they actually did before, and even most old games just render extra frames while keeping the actual game speed fixed(looks nice on a 120hz monitor, say, but the game runs the same speed regardless.)
also to boot, this is more of an issue with the way windows was developed, rather than a 64bit operating system issue, but because microsoft has locked down the operating system very tightly, alot of games will struggle to function properly without admin privileges. this is another reason why i always discourage installing anything into program files, because microsoft has it marked as a protected folder, and it is that very protection which fucks with how older programs operate.