Where fighting games go from here, is totally dependant on where you are in the world.
Here in the US, Im gonna make the assumption(feel free to swat it down if any of you believe I am wrong)Smash, Tekken, and Street Fighter are the 3 franchises that do extremely well here, they have the flash and the sales which only add to the hype.(not gonna talk about Smash, the game creeps under alot of other fighting gamer's skin and pisses them off. For the record, I consider it a fighter) Doesn't matter weither the games balenced or what not, I mean SHIT Tekken 4 had people playing it (Although I wasn't around the SC scene then, would anyone care to agree, that T4 being a shitpiece in people's eyes then may have turned them to SC2?)and Jin was a name you saw in more top 5s than a fanboys blog.
Street Fighter has legacy behind it. Its a household name. SF2 started something big. And not to mention the Alpha and Vs. Series. (The VS being EXTREMELY popular, MAHVEL anyone?) I mean shit Super Turbo just got a facelift and MvC2 is STILL played today.
So where does it go from here? Well as sad as I am to say and admit it, for the mainstream to give a flying fuck so it doesn't live solely off of fan support(both the casual and hardcore). Online play on these games are gonna have to up their shit. Double time. With great examples of Online play, SF4 showed us online play could be amazing, HDR showed us you could have great online play WITH a lobby system, and VF5 showed us, a 3D fighter online, could have a solid netcode. Arcades are more successful in other countries(like, Japan) so isn't really an issue there (plus, fiber fucking optics yay). Here in the US, most arcades are gone...FUCKING GONE! Hell, your lucky to spot a fighter in lobby, breakroom, or movie theater for the most part. And online play is making leaps and bounds with every fighter that gives a fuck, but the ones that don't and have a solid name under their belt. That's what hurts.(*coughsc4cough*)
Alot of series get dumbed down for 2 reasons. 1)To attract a new crowd, create a larger fan base(so they'll fall right into place and buy expansion after expansion or sequel after sequel(right there with all of us <3).) 2)Online Play.
When it comes to fighters it really hits when the casual and hardcore collide, and I along with just about everyone on this forum has seen it. And usually it is never pretty, resulting in arguements, name calling, alot of GTFOs and STFUs over trival shit such as which character or what CONTROLLER. But the bread winner is telling them that playing online is garbage, its right here when the casual says "Fuck this." and we, as a whole lose competition and attention.(possibly a fanbase, word of mouth spreads quick)
As truthful as that comment is to SC4(the online, really is pure garbage) we have come to the conclusion that it is a part of the game and this very site acknowledges that with Online Ranking tournaments. Which brings me to my next point, the community is what keeps the candle lit, long after the smoke, mirrors and flare have worn off. And we as loyal fans of the series, be it casual or hardcore, we'll try to do Namco-Bandai's dirty work again with their next title in the series. Pulling them into the next installment, cause we love the game.
So where do fighters go? Where ever WE, the Fans. Decide to take it.
ALL THIS, is just one fat guy's opinion.