Opinion: Where Do Fighting Games Go From Here?

although i think developers will push the 'accesabilty' of their games as games are becoming way more mainstream, more people who play means £££,online will get better and there'll be more focus towards it. more players playing easier games = less fun for us , for me its the casual gamer that has ruined online sc4
 
I've been somewhat of a fan of fighters all my life, but SC4 has been the first one that I've "taken seriously." The Virtua Fighters looked boring to me. Like Jaxel said, it's got no flash. I mean, even high-level play looks boring. And as for Tekken, well, I played it for fun when I was smaller, but it doesn't grab my attention as much as others. SF4 is almost too difficult because of the just-frame-esque combos.

I think I really like SC4 because of the complexities. Even on defense, you gotta decide to block high or low, GI, try to break a grab, or punish. I don't mind the CF system, as it adds another small level to the game and forces turtlers to actually try to GI or something. Each character, for the most part, is unique, both visually and move-wise.

Have any of you played Naruto: Gekitou Ninja Teisen 4 (GNT4)? It only came out in Japan, and for a Naruto game, it was really fun. It had certain just-frame combos, but it also had something called "Y cancels," which allowed mid-string cancels when your opponent is in mid-air. It had the flashy specials, which were simple to do. It had newb-friendly combos. However, behind all of that, the high level play wasn't bad either. Combos could get really complex and end in specials. Out of the 25+ cast, only two really stood out as top tier, and the rest were pretty balanced. It's easily one of the best fighters I've played.

I hope the next fighters aren't just geared towards the casual gamers though. On the other hand, don't make weak three-hit combos impossible either...
 
So which game would rank as the most difficult fighter to play?

I still find SF to be that, with these Trial Challenges, it really let me know how difficult some of the higher level combos are, i spent hours trying to conquer just one of the hard trials. It got to a point where it wasn't even fun anymore.
 
It's all about how many units you can sell. I agree with the consensus that we're going to see a lot more accessibility and probably some more flash too but if you had to ask me to posit something new for the conversation, I think we're probably going to be seeing more guest characters. I know SF IV doesn't have any but considering the kind of sales MK vs DC vomited up and how well the Star Wars angle worked out for SC IV I'm pretty sure the guests are here to stay.
 
Why is there a thread on this, to me it seems pointless. That's like making a thread saying "Where do Shooters go from here" everytime an incredibly awesome shooter comes out?

Anyways, a genre will not die unless it starts to suck, like board game video games. Until that happens, like every other competition, the games/ people/ companies will try to 1up eachother. Which may be bad for them, but it's great for us.
 
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