Official Soulcalibur V Post-EVO 2012 Rule Changes!

tiers become kind of subjective towards the top, so while I can claim viola is the best with the infinite, you can easily disagree and I could not prove it, no tourney results do not prove tiers, S tier characters do not win every tourney, so your whole argument resides on the fact that you do not believe viola is top tier, that is your belief, and cannot really be disproven, so this is a belief issue, but most people believe she is too good with her infinite, the fact is, the best viola players have NOT exploited the infinite, so your argument that since tokido did not win evo is invalid, just because I teach a 4 year old the infinite, doesn't mean they will automatically win, you also need to have good game fundamentals, just because it makes her broken and unbalanced doesn't mean she has an automatic win button

This is certainly true but also the problem. Because Viola players have not tried to exploit it this makes everything in discussion regarding the infinite as pure speculation, or generally untested outside of local competition.

I personally don't understand why a Viola player wouldn't use this when it isn't banned but I'll leave that up to individual players' opinions.

Such is the speculation that most people believe she is too good with her infinite. Maybe a lot of players have expressed this to you, but they haven't to me. I have no doubt you speak to more active players than I do but some kind of mass confirmation would be nice.

There is no doubt that the tactic is strong and equally no doubt that it is unpopular. But Viola is unbalanced and broken because of it? That isn't the full reaction that I'm seeing.
 
I dunno watching that partisan tokido match was pretty convincing, granted more testing would definitively prove one way or another, but I have watched tokido play enough good players to feel no doubt in stating that this infinite should have been banned

granted if you wanted to play on the totally safe side in terms of what is permissible in banning, we could have allowed it to continue, and see how it pans out, but the longer we allow it to go on for "testing purposes", the more victims there would be of this injustice, and we cant retroactively ban things, so like viruses, I think this needed to be quarantined immediately, and ask questions later, frankly viola doesn't need another tool, and not one nearly as effective as this
 
Would you guys like some cheese to go with all that Whine?

Honestly though, if a low tier char had an Infinite that was hard to pull off, extremely situational and didn't interfere with the majority of game mechanics to their advantage - keep it. It adds flavour to the character, it also means that the person who pulls said infinite off in a tournament condition deserves that round win. They have put in the effort to practice it, learn where its applicable and the nerves to sustain it under pressure.
If that infinite was easy to pull off, had a large number of ways in and in a game where you can't burst out and the infinite meant instant lose? That's ban worthy even if the character was originally below a full yoda-tier below Raphael and Aeon. SCV is not a game where you're supposed to have long combos. The majority of combos are 2-3 hit with the rare 14-18 hit beasts. Infinite combos honestly don't belong in the game period except in the rare cases where the combo comes off of such an idealistic starter.

Only 4 Characters I know of can touch of Death, of which viola is the only one where the setup is not extremely situational.
 
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