Official Soulcalibur V Post-EVO 2012 Rule Changes!

I'm not an advocate for the ban. I just don't like people using flawed examples.
"I have this super sweet Apple. Here, try this Orange since its also sweet"
 
He accomplished that people learn to avoid the rock.

Just like Viola infinite, you can learn to not put yourself in the situation. Even Something-Unique, who made top 8 at EVO, says the infinite is good but doesn't need to be banned yet because it's situational. Learn how to not get yourself in the situation. Just like learning where the rock is in COD and not going there.

LOL just stop talking bruh.
 
Throws do not stack on the combo counter, so its impossible to tell if someone did the free throw, or did a reset throw.

Are you kidding??? Of course they do! I'm looking at it right now, and yes, they add on to the combo counter. Please check your facts.

It would be enforced simply by telling whether or not the combo counter showed up before another grab connected. In the case that a combo starts in a grab, there would be no reason to reset (no damage scaling), so if another grab was attempted they would just be disqualified (because no combo counter showed up).

But I appreciate the logical argument, I just wish your facts were correct. Anyways, I'm not going to get into it again. I agree with Hawkeye, 3/5 and infinite ban makes sense, the rest is silly.
 
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