236B - PUNISHER ie won't be stepped when used to punish.
3B - Gives some (granted not much) damage and mixup oppertunity - not to mention its range.
4B - use it to kill high's and throws, ie. as part of active defence, don't rush down with it, lol.
His tools are flawed and limited, but he still has tools. I'm not suggesting for one second he's tournament competitive. But he can be played man.
3B - Gives some (granted not much) damage and mixup oppertunity - not to mention its range.
4B - use it to kill high's and throws, ie. as part of active defence, don't rush down with it, lol.
His tools are flawed and limited, but he still has tools. I'm not suggesting for one second he's tournament competitive. But he can be played man.