Official Soulcalibur V 1.03 Patch Notes!

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Anybody can explain how Leixia, who is ALWAYS playing between risk reward need a nerf. Play with her andk now her mix up and boom! She is over. Leixia have a huge window between her most powerfull moves. Her pokes are poor in damage, and you have a giant work to always be unexpected.
 
Hit confirmable 150 dmg combos possible and common in final round scenarios does not fit that description, that's why.
 
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