New to the genre; Questions; Hey.

Castiel

[01] Neophyte
Wall of text, TL;DR after each paragraph. Hey, portuguese newbie on board. Coming from a competitive background in strategy and music games (weird combination of genres, but there you go). Got introduced to the genre not long ago by an ex, she played Tekken 6 for incredibly long sessions and enjoyed kicking my butt. Physically, virtually and emotionally. Oh well. Anyway, been itching to play another fighting game since and it turned into a Soul Calibur VS Mortal Kombat purchase.
(tl;dr: hi, am from portugal, on my 20s and new to the genre)

Problem is, I'm horrible at it. Always been. Though I think there's some potential to get decent, the music genre gives me incredible accuracy and precision, it does show, I think, I seem to get consistency with ease on most Just Frames. And I assume the strategy portion will come into play in proper matches when I actually feel in control of my character enough to read and properly react to the opponent and enter all sorts of the lovable mind-games I'm so fond of - eventually.
(tl;dr: suck at fighting games)

Until then, I don't even know where to start. There's so much to learn it's hard to pick a thing at a time and improve it, playing randomly against players or CPU doesn't seem to yield much improvement, or at least I don't feel it, I just end up in Training after a match to try and figure out what to use to maximize damage when I knock the opponent down or stun him... Learn all sorts of complex combos and then be too uncomfortable to use them properly in an actual match.
(tl;dr: where to start? what to improve first? seen videos/stickies.)

Characters. Easiest/hardest to learn if there's a distinct difficulty curve between them? Maybe a few under the former category also fall into my "fun to play" one. Currently, I'm leaning towards Natsu and Pyrrha, though it seems like two very different playstyles: one extremely fast and aggressive, the other extremely defensive with easy punishes. Is there one that'd be more appropriate for a complete beginner to learn first? Natsu seems very reliant on her PO moves and combos, which are not exactly easy to pull-off. I haven't looked at Pyrrha for more than just enjoying playing with her on a few matches though.
(tl;dr: what character to play?)

And... something that troubles me is the lack of accurate information in character guides and others due to balance changes. They're not that many to begin with and the patches seem to make some of their contents useless (referring to character guides on youtube and the official strategy guide). Example of which is Natsu's FC AB, the caltrops, that I don't seem to be able to use as a combo filler as many of those suggest... The next move is always blocked. I can't be sure it's me doing it wrong or the videos are not updated.
(tl;dr: where to get updated guides? have natsu's caltrops been nerfed?)

That's it. Thanks for reading.
(tl;dr? see ya)
 
Greetings and salutations, sir.

Improvement is a bit of a...hazy thing. The big things that help you improve are memorizing more attacks/combos/traps, working more mindgames into your play(like say not performing whole strings or delaying attacks and just changing your personal patterns constantly), and anticipating your foes actions more. Good thing we've got some very, very good combo lists here!

Recommended characters? In general, the "Ease of Use" stat on the character select screen is a good guide to picking a character to help you get the bearings of the game. Some basic info on those specific charaters...

Aeon: The simplest character in the game, excels at ring outs but is otherwise mediocre.
Astaroth: Incredibly slow, incredibly powerful, can grab a foe at virtually any time(no one else can do so).
Ezio: Light on combos, great at fishing for counterhits, weak against sidestep.
Leixia: Great at everything except damage and reach, which hold her back a bit.
Mitsurugi: Master of the mixup, light on combos.
Natsu: Crazy high speed and power, peerless.
Patroklos: Balanced, has good mixups and ring out ability.
Pyrrha: Balanced, geared more towards punishment as you've noticed.
Raphael: Poking machine, similar to Ezio.
Xiba: Range, power, and mixups are his thing. His strings are fairly easy to punish though.

There's really no 'wrong' character to go with though. Just play whichever one feels right, whatever the reason may be.


Character guides are indeed out of date. Natsu FC A+B no longer stuns grounded foes, so some of her stronger combos have been nerfed significantly. You can check out the community-updated combo listing for Natsu right over here. If you've got any other questions, you can ask me or just about anyone else: most folks around here are willing to help out if asked :D
 

How do you do? It's nice to have you abroad.

For starters, I'm gonna keep it to the point.

I don't know anyone from portugal, but hopefully someone will point you in the right direction. Anyways, I'm glad you decided to join this website. When it comes to maining characters, is always best to stick with ones that compliment how you like to play. Natsu is all offense due her speed, but Pyrrha is more than capable of doing the same once played correctly.

Imho, you just to pick one or roll with both. Considering the possibility that you will pick both, start with the basics. Learn the fundamentals. Figure out the moves that you have to use. Remember, it's best to take it one baby step at a time. No need to rush. Eventually if you keep at a steady pace when learning, things will get better.


However, I'm gonna suggest that you learn the gaming language of SCV. Stuff like Natsu's 2K or Pyrrha's 66B if you don't know the gaming language already. That's all I got to offer. Hope to see you around.

-Pocky Yoshi

P.S. Ask questions when stuck. Better to ask than not to.
 
Welcome to the site and welcome to Soul Calibur, if ya have XBL please add me MarKOed and I'll gladly spar with ya if you want to get comfortable with any character. As far as choosing one I'd suggest just pick someone play for a while, practice, and then choose if they are for you or not. When times get tough don't be afraid to ask for help xD or challenge anyone and get better :D if ya got the XBL I'm sure I'll see ya if not you can always ask for advice I'd be glad to be of any service
~Take Care and have fun thats the point of any game!
 
Hey Castiel, welcome! I have two bits of advice for you that I think could really help you get into the game and improve.

1. Pick a character that seems interesting to you. You shouldn't worry about whether or not they'll be easy to play because if you like the character and really enjoy playing him/her, chances are you won't mind the difficulty. I'd suggest reading about the character's background and getting to know their personalities and then watching high level matches to see what their fighting styles are like. Or vice versa.

2. Once you've picked your character, take some advice from Sun Tzu:"If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle."

First, you should focus on knowing yourself. Look through the character's movelist (hopefully with frame data as well) and understand the properties of commonly used moves. Ask yourself questions like How fast does the move come out? What range does it hit at? Is it vertical or horizontal? Does it hit grounded? Is it safe/unsafe on block/hit/whiff? Does it tech crouch, knockdown, etc? Knowing the answers to these questions will allow you to "feel incontrol of [your] character." The next step is to know thy enemy, but focus on yourself first!
 
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