New SOULCALIBUR Title at E3? *EDIT: Hah! Nope

1) a better tutorial mode that teaches you the mechanics of the game, and the advanced gameplay
2) a clear story mode that links all (or most) characters together. All the characters have to be introduced with their background, motives etc with cut-scenes and all. One of SC's strongest point is the characters, so they should focus on that.
3) faster gameplay
4) return of all the classic characters (even Hwang, Long, etc)
5) a mode like CotS and generally more modes that deals with characters in different view.
6) crafting your own sword & fighting style

That's all I can think of right now.
 
I'd like to see:
- A return to no meter, no supers.
- No just guards. In fact, let's cut back on all the SF3 mechanics Soulcalibur seems to have adopted in the last game.
- Viola, ZWEI, or other new characters with a similar ability to attack while doing other actions.
- CaS. SCVs was beyond satisfactory and I couldn't ask for more, beyond opening up some things that were previously locked behind hex editing, such as custom equipment breakage.
- Delays, cancels and lots of alternate ways to end strings. Some characters could do about 8 different attacks from basic a A or B in SCII, and I'd love to see that return.
- No BS execution based character, less randomly difficult to execute attacks overall.
- Give Raphael his personality back.
- Stances, stances and more stances.
- Oh, and something I'd wish for any fighting game, a good tutorial that teaches new players about the game, not combos.

I do wonder what we'll actually see, but my expectations are quite low to be honest. If we see anything at all at E3, I'll be surprised to be honest.

Wow, its pretty much the exact list as I have, thumbs up.
 
Back
Top