1. There are stats to different armor sets. Weapons you upgrade to add stats.
2. No, in ME you couldn't change squad on a mission. Nor could you do it in "every other BioWare game" Dragon age is an easy example here.
3. What? They removed useless skills? Oh no! Really- did you LIKE wasting points into pistols, just so that you could learn a second weapon skill and level that one up? Did you LIKE how there were two skill slots for renegade and paragon? They didn't dumb down skills in this game, they just took out the abilities that shouldn't have been there in the first place, ESPECIALLY when talking amps/bios. And once you unlock training, you can teach shepard all sorts of new skills. IE: Reave, Warp Ammo... Which puts your ability amount right back up there. Only this time, you're not burdened with all your weapon and armor training. Sure, it's streamlined, but I'm not opposed to that when it comes to ME1s skills.
4. I'm glad there's no looting in this game, too. When in ME1 every single enemy dropped something and the inventory was a pain in the ass to navigate. Besides, the variety of gear in ME1 was pretty streamlined anyway. You had around 5 different armor sets, all with levels. All you really wanted to do was wear the highest level of your armor set that you could find, and sell everything else, constantly picking up downgrades all the while. I don't see the entertainment in that.
5. There's plenty of depth in the research terminal. The problem is, you likely don't want to go out and search random planets for minerals in order to get them. That's fine, but don't complain about wanting customization when you're just too lazy to spend the time to do it.
Sorry, but I find it a baseless argument when people say the RPG elements have been removed simply because they don't pick up pieces upon pieces of duplicated equipment to navigate a frustrating inventory screen and "micromanage" gear.
Before I respond I just want to reiterate that I am enjoying the game, playing it as much as possible between tekken and life, I just found it dissapointing that the mutilated the RPG elements of the game
1. The weapons have no stats. Yes there are stats attatched characters and upgrades, but if you look at arbitrary assault rifle A you cant see anything that tells you how powerful it is. Thats just a stupid omission in game design. Fallout, Borderlands, and plenty of other actionesque rpgs managed to do it, i dont know how that isnt in the game.
2. I didnt mean change the squad mid battle, I mean change the character you use in battle. In KOTOR, Dragon Age, and even the crappy Jade empire, you could switch control between your party. I dont remember if it was in ME1, but I still miss it regardless. the AI is effective enough that it isnt awful, but what is my reason for building up other characters if i cant use them?
3. I didnt find the skills useless, I found it what RPG is supposed to be, building your character into what you want to playwith. Now there is little difference between characters except for basic levels. The extra "skill" you can learn is cool except you can only use 1, again limiting my motivation for investing in my teamates.
4. I dont mind the looting being gone, but I do wish there was a greater variety of equipment looting doesnt solve that but its just part of the evidence that the RPG part of this game is pretty much gone.
5. Its not that Im too lazy to do the customization, its that the customization doesnt seem to be any type of reward, its just there to exist as a RPG element, I dont see the point of customizing when the reward seems artificial and arbitrary. What is my my reward for adding equipment and collecting money if there is nothing useful to spend it on. Enemies level regardless, bosses are piss easy, and my weapons only seem to differ between sniper, shotgun and everything else. I hardly ever use any of my powers and I am 3 qaurters through the game and I just started buying upgrades and I have died maybe 3 times. The game is still fun, but as an RPG it is shallow and weak. I wanted an action RPG, not a shooter with RPG elements, its basically gears of war in shiny suits with lasers