Looking And Waiting For Something Special?

Korea don't give a damn about BlazBlue or Street Fighter. They only care about Starcraft and Tekken. Plus World Cyber Games is a joke. Even their commentators have no clue on the game that they are doing commentary for. Yea Tekken 6 was there this year, but their rules were stupid and don't expect the people hired to tell people what's going on to know themselves. World Cup of gaming? Lol!

If SC2 did hot in the arcades in Japan, I'm sure that SC3 would have just came out on arcades there first instead of releasing to console first. Plus Tekken and Gundam are the most popular arcade games by far. I don't want to wait an additional 6 months or whatever just so one country can play a game they're not going to be into. What sense does that make?

And no matter what, haters are going to hate. Other communities are still going to hate because they don't know shit about Calibur, and having an arcade release when the arcade scene is dead is not going to make them respect us more. Give it up.
 
As I said before an arcade release stands in the way of nothing. SC3 and SC4 came out without arcade release and the game still had issues, the single player was at best on par with previous versions, so there is no reason to think not making an arcade means the console version will somehow be greater. We already have proof enough that is not the case. It does not appear to me at all that resources and effort into making a good game increased at all with the lack of an arcade. So no arcade simply means no arcade. Let Namco worry about the money, we shouldn't urge them not to make one.

An arcade release improves worldwide appeal. As a competitor I want other regions to play calibur. This isn't about Japan is better than us at FG or anything to that extent, this is about more competition. Why would any competitor not want more competition? It's backwards logic.

And some also don't care about competition offline, and if that's the case why would an arcade release bother you? It's simply spreads the game to more people. Yes there is a target audience but the idea is to always attract more people to the game.
 
If only there were some way to let consumers and player base help playtest the game as it is being worked on. By showing those builds off at various game shows and fighting game events and actually letting the people get more involved with their SoulCalibur. But alas, that only exists in thick hardback books and fairytales.
 
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