Ooofmatic
World Warrior
I actually think that the balance in SC4 is great, aside from the few characters that you don't really need much of a brain to use (Amy, Hilde, Algol w/ bubble shield). In SC4 the lower tier characters (Talim, Rock, Mina etc) do have a fighting chance at winning, we just don't see them winning tournaments because most people aren't dedicated enough or even capable of getting to that level with them (aside from a few like Kura). Believe it or not I've met people who exclusively play low tier characters because they are low tier. And even having experienced it myself by maining Talim in SC3, I can tell you the feeling you get from seeing all your thousands of hours of hard work finally pay off can be so much better than learning a couple of moves and toe stabbling or charge launching someone to death. So part of me actually hopes that SC5's balance will be similar to SC4's, but without the braindead characters so people who aren't really very skilled at the game don't shortcut their way to victory by not having to think as much. Those characters should at least be made JF heavy or have complex inputs so they require some more skill to be good with.
The other part of me wants a much more balanced game than SC4, but only because "fairness" is what the majority of people want, and while I find that having situations that are not fair (and the stakes are against me) can make things more interesting, the majority of people don't think this way. So for the sake of keeping the most players possible I would want a most balanced game as possible. And not to mention that also means we will see more variety in characters being used and winning tournaments. I just hope that with a more balanced game it doesn't mean that the characters that you actually need to put more work into to win with are not only like that only due to input difficulty, but also due to having to use your brain to think more.
Here's hoping for Namco to find a nice inbetween point with SC5's balance.
The other part of me wants a much more balanced game than SC4, but only because "fairness" is what the majority of people want, and while I find that having situations that are not fair (and the stakes are against me) can make things more interesting, the majority of people don't think this way. So for the sake of keeping the most players possible I would want a most balanced game as possible. And not to mention that also means we will see more variety in characters being used and winning tournaments. I just hope that with a more balanced game it doesn't mean that the characters that you actually need to put more work into to win with are not only like that only due to input difficulty, but also due to having to use your brain to think more.
Here's hoping for Namco to find a nice inbetween point with SC5's balance.