Jaxel
Administrator
The PS3 doesnt upscale if it doesnt have to. If the game is default 720, it wont upscale to 1080; because there is no reason to. You wont be getting any boost in quality by doing so. The only time it upscales is in PS2 games; and the lag with the scaler has been fixed for about a year now.
As for the 60hz refresh rate.. now you are adding a THIRD dimension and a THIRD property that is completely unrelated...
Resolution Refresh Rate (frame rate) =/= LCD Refresh Rate =/= Input Lag Delay...
Frame Rate is how many screens you are seeing per second. So with a 60hz frame rate, you are seeing 60 frames per second... thus a single frame is 16.6ms. You shouldnt really care about this these days; all monitors do at least 60hz.
Refresh Rate is how long it takes a pixel to go from white to black to white again... if this is too high you get ghosting... however, this problem has been largely fixed in LCD monitors these days and its not something you need to worry about.
Input lag is the time it takes the monitor to recieve the input stream, and then display it out to the user. Most LCD screens have about 25-50ms delay; the input delay problem is largley NOT been fixed, as TVs are generally not designed for gamers. Some TVs have "game modes"; but the majority dont.
As for the 60hz refresh rate.. now you are adding a THIRD dimension and a THIRD property that is completely unrelated...
Resolution Refresh Rate (frame rate) =/= LCD Refresh Rate =/= Input Lag Delay...
Frame Rate is how many screens you are seeing per second. So with a 60hz frame rate, you are seeing 60 frames per second... thus a single frame is 16.6ms. You shouldnt really care about this these days; all monitors do at least 60hz.
Refresh Rate is how long it takes a pixel to go from white to black to white again... if this is too high you get ghosting... however, this problem has been largely fixed in LCD monitors these days and its not something you need to worry about.
Input lag is the time it takes the monitor to recieve the input stream, and then display it out to the user. Most LCD screens have about 25-50ms delay; the input delay problem is largley NOT been fixed, as TVs are generally not designed for gamers. Some TVs have "game modes"; but the majority dont.