crow_winters
[11] Champion
EDIT: I realize I misread Joe as Rob, haha. What makes Joe so good? I'll not edit the post because I want to hear what makes Rob good too, haha.
Man, what do Kyo and Rob have that put him over Iori? I was wanting to pick up Rob anyways, but to see Iori with a command grab that leads to DP->Super, and a safe string ender in his new slashies (i guess hcb+k?) I thought for sure he'd be in the first tier. I know I've seen Rob do cA cB command normal? into super, but I thought that maybe they were just increasing low options for everyone. If that's Rob specific then I could see that making him beefy.
Is Iori's new HCB+K + on block, or just safe? I've seen a LOT of attacking afterwards, I was almost wondering if it was a CC setup but no one's used it like that yet.
Also, what the crap is Chin supposed to do in this game? It looks like all his gourd attacks are gone, and I haven't even seen any Shun Di style drinking. The only "new" thing I've seen is the hop-on-one-foot-stance (Which could just be from some KOF I haven't played) and from the way players have been using that, it could also be titled "Auto-Lose Stance". :(
Outside of that the tiers look pretty good for this stage in the game, though I'd probably move Clark into his own separate tier at the bottom. They really did screw him up that badly.
Man, what do Kyo and Rob have that put him over Iori? I was wanting to pick up Rob anyways, but to see Iori with a command grab that leads to DP->Super, and a safe string ender in his new slashies (i guess hcb+k?) I thought for sure he'd be in the first tier. I know I've seen Rob do cA cB command normal? into super, but I thought that maybe they were just increasing low options for everyone. If that's Rob specific then I could see that making him beefy.
Is Iori's new HCB+K + on block, or just safe? I've seen a LOT of attacking afterwards, I was almost wondering if it was a CC setup but no one's used it like that yet.
Also, what the crap is Chin supposed to do in this game? It looks like all his gourd attacks are gone, and I haven't even seen any Shun Di style drinking. The only "new" thing I've seen is the hop-on-one-foot-stance (Which could just be from some KOF I haven't played) and from the way players have been using that, it could also be titled "Auto-Lose Stance". :(
Outside of that the tiers look pretty good for this stage in the game, though I'd probably move Clark into his own separate tier at the bottom. They really did screw him up that badly.