KiLLer Instinct [Xbox One Exclusive]

How does this ruin it? Because it'll beef up the potential community more because people can try it for free? Or because you can get it for a fraction of the price if you know exactly what character you wish to own? Or are you just vying against microtransactions because they're microtransactions?

On another note fuck the guy that wrote that article. Talking shit about KI. D:<

First and foremost, I point you to D3V's post. I agree with you the shit talking in the article wasn't necessary, but tell me, how is this different from pay for Capcom's DLC on disc move? only difference is they're not charging you for the game. they're essentially giving you a demo of the game. And say if you want the full roster which can be lord knows, if it's twenty characters and it's 2 bucks a pop or if looking at capcom as an example: $5 - $10 per character... then what? and if you want to train for a tourney you need to have all characters so you know how to play against all types. Try to remember that online does not equal offline gameplay. Or say your friend comes over and you want to play, but you haven't bought anyone yet so you just play with Jago. Or you charge your friend so he can go buy a character.

it's just this isn't a good business model. I don't agree with it for Tekken, I don't agree with it for DOA. If it's a demo, that's fine. But give me a flat price to make it a full game. don't charge me in pieces.

I see this game would be okay for casuals, but I can't see it as any good for tournaments. it'll be a huge headache added to the one XB1 gives you off rip.
 
All the characters can supposedly be brought in a bundle which is essentially buying the game at retail.
 
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