Just Guard Tutorial By Aris

"Guaranteed Guard" will "guarantee" you get guard burst at some point of the match.
Of course thats true. That even crossed my mind when i was practicing today, examining all that Signia pointed out. But the thing is, thats only a problem for those who don't know their character well enough. The matches between really good players dont last that long. Gaurd Bursts are only symptomatic if you're on the defensive too long. Let's not assume that great players should never use plain old guard as a stepping stone to get ahead. By the time low level players gets good enough to execute JG on demand, they are probably well past the stage of waiting around for a Guard Burst.

Also there are guard breaks. There are also ducks, side steps and jumps. Pretty good frame window on those maneuvers. If you see horizontal, duck; see a vert, side step; see an unblockable, hit the guy first, cause unlike the middle of an opponents combo, there's plenty of time to counter with your quickest move. If you cant handle seeing those attacks coming and reacting in such a way, you won't be handling the perfection needed for Just Guard either.

JG doesnt slow an enemy down one bit. "but it doesnt use meter" Know what else don't use meter? GI prior to SC5. What i'm saying is that if you are going to replace a system, make it worth the risk. And JG is not because you have all these other options that are far more efficient. And if you can't cant survive a Guard break, you won't survive being one frame too late or too early when attempting to JG. JG would be worth the risk only if it didnt need to be so perfect or if it gave you a definite advantage like a parry.

I'm arguing two things here: 1) that worrying about doing JG is definitely not worth the risk considering your other options & 2) that because of (1) JG is a bad replacement for GI of old —not the REPEL that they are calling GI in SCV— because whether it was at the first strike or middle or end of an opponent's combo it gave you a definite oppurtunity for retaliation and thats why classic GI should have had a big whiff if you fail. The whiff of classic GI was nothing to complain about.
 
I know my character very well but it won't change the fact that I will have to block a bunch of attacks during a fight. Unless your psychic you won't be stepping every vertical or duck every high. Some characters do monster damage in this game coupled with the unsafe movement you can't just step guard all over the place. It will get you killed really fast.

JGs has its down falls though. JG attempts leave you open for grabs and missed JGs get you hit. Also if you missed an attempt but still blocked the move I'm sure it was one that did a lot of guard damage.

I honestly don't know why I replied to this because you're really just crying about your "buffed" GI. Either get over it or move on.

I can attest that this new GI is crazy good too. Maxi weeps every time he sees the green sparkle. Maxi doesn't just shed a tear for nothing.
 
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