Is it possible for a fighting game to have a coherent story?

Naitsirhc

[01] Neophyte
I've never seen a fighting game with a decent story. I think Soul Calibur V should have at the very least a decent story, and story mode. I'm one of those fools that like playing games with interesting stories, it makes me enjoy the game more.
 
I think you expect too much fellow backwards name speller. While there is nothing that completely bars a fighter from having a good story, they aren't built to make it work that well. Even an interesting story can feel tacked on when the majority of the time spent in game is in fast-paced action. With so many characters to involve and split the story between, the message can get lost too. Besides, what is the incentive for developers to make long pretty cutscenes or slap a bunch of text boxes in when they are going to be skipped the vast majority of the time and people already have a good reason to buy the sucker? Keep expecting nice intros cause they make the sale, otherwise little else. That's what I think anyway...
 
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