Dead Space (PS3, 360) - Personally, this whole space apocalyptic undead shooters series is getting a wee tad played out... sure, the gameplay is solid and the lighting (or the lack of) is cool... but to have to shoot the undead's limbs/extremities to KILL them? Now, I'm no doctor, but shouldn't the head be the major weakness of anything? That's like being in a war zone, having one bullet left in your gun with the enemy right in front of you with a machete... and shooting him in the toe.
They didn't have brains. They were being controlled by a powerful psychic creature on the planet who was using them like marionettes. Hence shooting them in the head did no good. If you'd have played a little more it would have been explained. All the same you're complaining because an otherwise solid game didn't just give you the same recycled damage mechanic you're used to. That's a pretty small qualm to put an awesome game like Dead Space in the same breath as superman 64 and aqua man don't you think?
Sometimes bad games do get abortions. The publisher pulls the plug on the project, sometimes for good (shit we never heard of/don't care about) or ill. (Think Ghost Busters, Brutal Legend) Sadly though more often bad games just get released half finished to try to recoup their losses. Which should of course be a crime.
Game I played that I couldn't stand more than ten minutes of: Bullet Witch.
Jesus, I'm not a graphics whore but this thing was ugly by Xbox one standards and this was a 360 game. No combo system, no lock on system, twitchy underpowered weapons, auto targeting that jumps around like a frog full of vibrators, nuclear magic stockpiles that are cumbersome to use and you never want to use anyways because you might need them later and I encountered a bug that made the game unplayable like 15 minutes in. I'm sorry Bullet Witch, because your character is a nice idea, but you're a pile of shit. It was an exclusive for the Japanese market, because I don't know, I guess they were ashamed of it or something, but if this was supposed to win japanese gamers over to the xbox brand it's no wonder they're still struggling there.
I loved that bullet witch had an "Experienced Mode: For Fans of Action Games". What it should have said was "Exit to Dashboard: For Fans of Action Games".
World of Warcraft. Just because I'd like my time back. And blizzard makes too much money off of it.
Rainbow six was awesome back in the day. You could play the whole thing out like a tactical strategy game or just pick Ding Chavez and pretend it's Die Hard the game. I miss those days.