Hate Speech: The Hype Train Derails; Countless Injured...

On a tangent here, but i hate how a tournament, stream and even the game itself is purely rated on how "hype" it is. If you think about that, know one could no what the fuck is going on, but if you have someone shouting down the mic at unexpected moments, then it's a great stream. That kinda ties in on why FilthieRich kinda annoys me when he does commentry. Every time i hear him shouting at something, all i hear is "look guys look. look how hype this is guys. guys? this is hype right guys? HYPE!" I can't help but cringe sometimes; it's "hype" for all the wrong reasons.

On a slightly different tangent (and maybe make myself sound a little hypocritical) is that strategic commentary as the match is happening seems really damn hard. In games like StarCraft 2 and MOBA games, the commentators can see a players strategy as it is developing, since this stuff requires setup and the commentators can explain what the player is trying to do as it happens. Even when unexpected things happen, these battles or whatever else usually take a minute or two to flesh out.

However, the live strategic element in most fighting games is usually instant. By the time a player made a really smart move and the commentator tries to explain it, something else has already happened or the round is over. There could be a lot of strategy behind a simple move or positional change that isn't immediately obvious. And the interesting part for me of watching top level players play is what you don't see on the screen. The way players react, adapt and trying to understand their mindset behind certain decisions, and the speed needed to apply that in a game they need to win are the most exciting for me, but it can be hard to convey that in commentary live at that moment, especially when these moments can happen within mere seconds of each other.

What can be done? I'm not sure; i come up with problems, not solve them :> However, i do feel that there is a lot of deadtime between matches - deadtime that often times ends up longer than the matches themselves. Why not use this time to explain in better detail the key moments that happened in the match? Instant replay technology a-go-go. It's pretty much done in most sports too when there is downtime between play. It would help explain things that you couldn't at the time and it would help alleviate the sheer dullness of waiting for the next match.
 
I actually like the idea of an official 8wayrun youtube channel. Hates what do you think about that?
I definitely think we could benefit from more centralized content.
I think there's also a problem of communication strategy :
A little bit of planning, in terms of advertisement, is required for major events to get the major audience they deserve. Yet even though I take a look at 8wayrun every day, it felt like the SCImpact World Final appeared out of nowhere.
Yup.
Great ideas--when can we expect your definitive guide to Voldo mediocrity?
Billy approves this message, good shit my friend, now back to Skyrim.
BILLY is the truest power.
 
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