Hate Speech: PATCH NOTE APOCALYPSE

@Unseen - I think his point was that if enough people pony up for the extra stuff then that creates a few extra quid for them to chuck around next time they think about putting in an update, and that means they don't need to pay out of their own pockets to do it. Besides, if this outfit DLC doesn't make much money, their extra characters one will, and I'd be shocked if Hwang/Zas/Talim/Mina don't show up at some point or in some form.
 
Question: how many people think natsu is in need of some serious nerfing?
Seriously, the air grabs do WAY too much damage! And they can ring out.
I think moves that damaging should have more difficult execution (i.e. make it a "just" input move or make the move more complicated...i point to ivy's command grab for comparison)
 
The last game was almost 4 years ago. Times are different.

Are they that different? I'm under the impression that for pretty much any fighting game that comes out of Japan you get one major balance patch early in its life cycle and then the next major change usually comes with a price tag and a title change.

Is there a series out of Japan that has reversed this trend somewhere?
 
Are they that different? I'm under the impression that for pretty much any fighting game that comes out of Japan you get one major balance patch early in its life cycle and then the next major change usually comes with a price tag and a title change.

Is there a series out of Japan that has reversed this trend somewhere?

SSF4:AE 2012.
 
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