Hate Speech: PATCH NOTE APOCALYPSE

Curious, outside of popular opinions does anyone find any of these changes at all bizarrely pointless? In some instances, bad moves with extremely niche uses at best are just made worse for no reason I yet comprehend.

Obligatory personal main-centric example: Tira's JS 11_44_77AA(and A1A variant). This move already sucked, easily blockable and unsafe with basically no combo potential was nerfed. How is the game improved by this?

There's other examples all through the notes of course, but this one just hits a little bit closer to home personally.
 
Obligatory personal main-centric example: Tira's JS 11_44_77AA(and A1A variant). This move already sucked, easily blockable and unsafe with basically no combo potential was nerfed. How is the game improved by this?

Honestly, I'm kind of baffled as to why anything from Jolly Stance got nerfed.
 
I realize what you're getting at here, but there are NUMEROUS examples of the competitive community knowing better than the producers/developers as far as balancing is concerned. PARTICULARLY in Project Soul games.

Everything they nerfed for [Tira was] decent (but not at all broken) stuff that she had that we all knew about. The developers supposedly said she was "broken" and that we "just hadn't figured it out yet." To me, that's simply admitting that they didn't look to the community AT ALL on those nerfs.

The issue here isn't that someone I play got nerfed (as I said, Maxi probably deserved it), it's that MANY characters got nerfs while basically the entire community is left scratching their heads as to why. It simply doesn't make sense to make so many nerfs that no one was asking for.

I think the developers should release videos of this undiscovered tech so we can see it for ourselves. If it's truly broken, then good stuff, but I'd like to be able to see why at the bare minimum.
 
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