Hate Speech: On the Subject of Change

GIs were good for low tier characters. And baby Astaroth, because of his powerful throw game, and his silent powerful Soul Guage damage.

In SCV.
Grabs do damage, even chip damage on break.
Characters like Ivy and Astaroth have grab CEs.
The new GI can't parry throws, UBs, or CE.
GI now launches after parrying some 9B shit,(doesn't asta have air grabs?)
They also parry HML, for a measly 25% meter.
Launchers beat the live shit out of your health bar.
And meter is easy to gain.

=
Don't get any where near Astaroth or Ivy with a Full meter.

Once you eat a GI you will take damage guaranteed. As far as their CEs hitting you, you can gamble, either you risk GI ing only to eat a CE or do nothing and take some launcher to the face.

With 200% meter you hurting either way. His bullrush doesn't knockdown...lol like that's a bad thing. It stuns you a bit straight in his face. I am calling it...Astaroth top tier.
 
I understand all of this and the positive side to the GI changes, it just seems as if there are far more powerful techniques for defense than offense, which is worrying.
 
I understand all of this and the positive side to the GI changes, it just seems as if there are far more powerful techniques for defense than offense, which is worrying.
Brave Edge and Critical Edge are really powerful though.. then the new quick step and improved stepping/speed increase. It seems like it's balancing out
 
I'm excited for this game beyond belief and am staying as positive as possible. So far I see it as

Offense:
Brave Edge
Critical Edge
(What appears to be) improved guard crush attacks
An actual guard break system
Very powerful throws

Defense:
Just Guard
Quick Step
Increased dash speed
Better GI

The strength of Brave Edges (or even how they are performed) is unknown to me. If guard crushes are more effective then Just Guard is going to be very important.
 
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