Hate Speech: On the Subject of Change

Here's my rationale behind calling it simpler:
SC4 GI system is 6G for highs and mids, 3G for mids and lows, or 4G and 1G, respectively, for parrying the same attacks. That's four separate inputs leading to two separate results (repel state or grounded) when successfully performed. In contrast, 4A+B+K is a universal input which presumably leads to a universal end-state, so mechanically it's simpler.
Ah well, that makes sense.

As for "we," I thought it was obvious. I speak for both myself and for Louis XIV, The Sun King of France.
Naturally. My favorite Sun King as a matter of fact. Take that, Montezuma. But seriously, nice choice. I was once asked to write an essay saying something nice about another country. I went with "Hey France, I like your sun king. You also have some pretty girls and some sweet electronic music." That was it. In it's entirety.
 
Another solid piece, Hates.

Personally, I don't mind the changes to GI all that much. I would prefer if there were at least two commands a la SC2, but that's only because I like to have more options. What I am a little wary of is the possibility that the risk/reward might be good enough to encourage attempting it at seemingly random times, similar to FADC dragon punches in SF4. This could, ostensibly, lead to a lot of monotonous baiting and punishing.

Note that I regard this as a fairly minor potential flaw.
 
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