Hate Speech: In Praise of Cheapness

Dirty/Ultimate Pat mixup:
1 - use 1K (low) and 4K (mid) (both track sidestep, both are quick, both are + on hit)
2 - when the opponent is conditioned to backstep out of the mixup, 66B them (the + after a successful hit will almost guarantee a successful 66B due to the backstep nerf).
3 - watch them writhe in pain
 
Dirty/Ultimate Pat mixup:
1 - use 1K (low) and 4K (mid) (both track sidestep, both are quick, both are + on hit)
2 - when the opponent is conditioned to backstep out of the mixup, 66B them (the + after a successful hit will almost guarantee a successful 66B due to the backstep nerf).
3 - watch them writhe in pain

No "almost" about it if you buffer correctly. Bonus cheese: 66B has pseudo-tracking, especially online. You ankle kick somebody and basically put them in a mash-or-block-or-die scenario. Pat's a whore.
 
No "almost" about it if you buffer correctly. Bonus cheese: 66B has pseudo-tracking, especially online. You ankle kick somebody and basically put them in a mash-or-block-or-die scenario. Pat's a whore.
oh god that move is so obnoxious. Oh and I like how you basically described how I lost to Xeph at NCR in one of your examples. That wasn't cheap, it was just bullshit. The game switched our positions for seemingly no reason, a hard to reproduce occurrence that didn't appear to be intended.

Obviously I gotta hand it to Xeph for his excellent Pat and his ability to punish my passivity with side-throws and 66B. But that ending hurt :(
 
@Signia - ^I agree about the weird positioning and RO. That shouldn't have happened.
It must be because of the patch which made sure that 66B 66B+K always connects, so the game will do what it can (including random sliding on the ground/moving in the air during 66B+K) to make sure the combo doesn't drop.
 
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