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[11] Champion
Rogue Galaxy's combat was fucking terrible. Nothing but mashing, and the animation and hit detection was terrible. Plus, having to pause the game to search through menus just to equip a special gun so you could fire one shot at an enemy then go through the whole process to switch back was the worst design decision ever. It was incredibly tedious, and I can't think of any reason why you should need to do that, or if you did need to do it, why all the special guns couldn't be combined. The weapon upgrade system was pretty much a waste of time, and the item factory was a pain in the ass. Like I said, the bug minigame was the best part, but it was way too easy (flip beetles basically mangle everything but the hardest fights).
Other than that, the game was linear and ugly.
Other than that, the game was linear and ugly.