Final Fantasy XIII

Dust to dust (the song played in Oerba) is easily one of my favorite FF tunes.

If you liked "Dust to Dust", you should listen to "People of the North"... whenever I hear "Dust to Dust", all I can think is that this is a poor man's version of the superior FFX tune. Not to mention, both songs are played in icy snow filled areas tells me that even the soundtrack to this game was an afterthought and completely uninspired.

[youtube=People of the North]e6YMf4x16eY[/youtube]
[youtube=Dust to Dust]ad3vezqwGms[/youtube]

Oh, and I actually don't have that big of an issue with Vanille. She's just a hick with a horrible accent. Plus, I use Hope because he's a far superior character... I just wish he had Death.
 
If you liked "Dust to Dust", you should listen to "People of the North"... whenever I hear "Dust to Dust", all I can think is that this is a poor man's version of the superior FFX tune. Not to mention, both songs are played in icy snow filled areas tells me that even the soundtrack to this game was an afterthought and completely uninspired.

I never really grouped those songs together. If anything I would compare Oerba/Dust to dust with Zanarkand/A fleeting dream. Both of those areas+music created some pretty powerful moments for me. People of the north was just ok for me. Another song I would compare it to is Seeking Power. Easily the best song on FFXII's soundtrack, and, ironically, it also plays in a snowfield.



Oh, and I actually don't have that big of an issue with Vanille. She's just a hick with a horrible accent. Plus, I use Hope because he's a far superior character... I just wish he had Death.

I actually couldn't decide between Hope and Vanille, because I liked them both. Gameplaywise there is no comparison though. Hope is a slightly better ravager, and that's where it stops with him. These two are meant to be support characters, and Vanille destroys him at this. As a syn Hope has one thing that even gives him a chance against Vanille, Haste. Vanille has all the level 2 buffs which I think easily outweigh not having haste. Vanille is also the best sab in the game. Couple her Malboro Wand with her extensive ability list, and she can debilitate almost every enemy in the game. Plus death is just completely overpowered. Hope is not even on par with Vanille much less a superior character.
 
I probably wouldn't mind the difficulty if the game was a bit more fun. However this game is not an traditional japanese RPG at all; this game is what you call a "Rouge-Like". There are no towns, and no semblance of life or society except in cut scenes. This is dungeon after dungeon after dungeon. Except for the Central Expanse in Gran Pulse, every single zone in the game is a dungeon. Rouge-likes are not a popular genre because in general, dungeons are very boring and repetitive. The fatiguing nature of a dungeon is usually offset with downtime in wide open areas, and towns; something this game doesn't have. So in general the game just feels exhausting.

Rougelikes are not defined by a lack of towns. Many have towns full of NPCs, shops, and quest. They are actually about surviving randomized situations in turn based combat. And they are not unpopular because people hate dungeons; That can be blamed on the steep learning curves and perma-death.
 
FFXII had a much more worse combat system(IMO) and the characters and story were both totally uninteresting. So far I prefer XIII by a lot but I'm only partway through disc two(I just got free party swapping.) I just generally dislike FFXII though.
 
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