Fallout 4

Interesting. I never really tried to make a hand to hand/melee centered character. Those were usually the last skills I would level up. I think I tried once and it didn't really work out for me, but after reading what you said I think I'm gonna give it a try.
 
Interesting. I never really tried to make a hand to hand/melee centered character. Those were usually the last skills I would level up. I think I tried once and it didn't really work out for me, but after reading what you said I think I'm gonna give it a try.

The tactic is basically use "Fiore special move" from Nephirs golf club, it knock downs 100% sure 100% of enemies, then you change weapons and spam punches with R1 (outside vats I mean). Saturnine heated fist is the best option since can be adquired pretty son, there are lots of them and with Pyromaniac perk it does more damage than the ballistic fist, but this also work with any other punch or melee weapon. If you add "Slayer" perk to the formula...

Rad Chiled basically transforms you into wolverine the healing is insane even if you don't go radiated to lethal levels. This perk also makes you into Elder Scroll mode, that is, if you are low of life after a fight, wait a single hour and all your life is back again.
 
To prevent a individual force from becoming overpowered in a stagnant space, you have to introduce an oppressive and uncontrollable factor.

In old games like Oregon Trail, this meant having randomly generated sequences in which your whole family died one by one to bullshit.

In modern games, developers are too scared to revisit that factor with a more considered approach. But it IS the answer.
 
I think the answer is limits, let the player build as he wishes but not let him be excelent at everything, in other words stricter level caps, in a way that at max level you can be a heavy armor wizard if you want, but you can't be a heavy armor wizard that is also master on melee and archery and stealth. Either less level or less points to asign for each level is the answer, so you can't be so good at everything.

Fallout is the same, at max level you are 100 in several skills, and in the rest you are 80, and in the SPECIAL you can have several at 10 just through special perks gained throug other means.
 
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