Force_of_Nature
[12] Conqueror
HajinShinobi said:Kasumi is fast and she has solid damage overall. Pretty good tools, good mix up, good pressure.
huh? that's weird, kasumi board told me that she's not easy to use and suggested ein instead, weird.
Well, if you want to use Kasumi as a relatively straightforward rush-down character that just pokes her opponents until she either yields a CB, launch or grab, then yes she is easy and a pain in the ass for slow characters. However, her combos & pressure require a lot of dedication and practise to get down. Referring to her as a "beginner character" is a little misleading. Her execution makes her intermediate-to-advanced.
what should be a beginner's approach to ayane? I saw the top 10 moves, your breakdown topic, and some combos and that's about it. what should a new ayane player focus on practicing?
Pay attention to the range of your zoning moves, and slowly familiarize your self with Ayane's movement options. For instance, you can practise a different movement technique in each practice session such as utilizing Back Twirls to set up BT mix-ups; Forward Twirls for offensive mix-ups; 8P and Hajin Dashes (8PH) for quickly alternating between FT and BT stances; or 7P's for creating space. As for Top 10 moves, use and abuse 3H+K, 4P, 6P, 2P, 1P, 3P, P (Don't underestimate this move's goodness), 8H+KK, P+KP(1) ,and when you feel more comfortable 66KK4 & BT PP6KK4. All these moves are good in some way and serve a purpose in Ayane's gameplay. Once you get comfortable with how Ayane plays, you'll be able to more effectively see what moves work for her and which don't. As a tip, please try to keep 236K usage to a minimum as tempting as it may be to throw this move out at every turn.
I'll be straight up and say that Ayane is in no way a beginner character and it will take you quite a while to get a handle on how she plays. You essentially can't play her in a straightforward way without limiting her potential heavily.
ZOo00OOm said:What are some of her best tools to approach the opponent and build pressure? Also what is considered unsafe in this game?
Practice utilizing BT PP6KK4 if you want to pressure with Ayane. You can approach in a bunch of ways but don't worry too much about approaching with Ayane, let the opponent come to you instead. Anything about -8 or worse is considered unsafe. Once you start blocking stuff -10 or worse, you should be getting guaranteed i7 command grabs (i6 for grapplers). Technically you can throw punish -7 or lower, but it's not as reliable and is risky if your punishment isn't on point.
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