Dead or Alive 5 Ultimate

Are you sure you got the notations right? 7PK isn't launching. 9PK does launch, but I don't get much out of it so far.

Are the first 2 hits of Hitomi's 4PP a natural combo? I know P+KP is natural.

I was saying, post launch. "Launch > 7PK ..."
 
So fun stuff today.

Nowadays I'm fighting players and at least one of them seems to running a turbo controller or something. I keep seeing double Mila's 4H+K or 2P smashing. Kinda annoying. More annoying though, is dealing with the fact that the players I'm fighting these days keep whiffing holds every time they're stunned. So naturally I punish, and I punish, and I punish some more, and they keep doing it. Thinking that they may have learned and... nope! they still do it. Its pissing me off. They're eventually picking up on the idea not to keep attacking all the time, or at least block low whenever I use 2H+KK, but they aren't picking up on the 90+ damage throws after every whiffed hold.

Its annoying. Partly because they're not predicting, they're just randomly guessing, and partly because every time I want to go for something... different, I eat a hold.

And of course none of them are paying attention to frame adv, so they keep eating the same stuff.

There's at least one decent player I encounter occasionally. Though I fear much of his success rides on using the lag to his advantage. I'm usually 3/4 bars with him as he plays Akira, or some other characters and often times he'll use Akira's P or 2P as a poking tool and just be utterly relentless about it. There's also the case, that after non-techable knockdowns he runs up and spams Akira's 2/3P on a downed opponent. With lag, this becomes an infinite that cannot be properly teched.

Otherwise his execution is pretty good, but he seems to enjoy whiffing moves a bit too often.
 
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