Dead or Alive 5 Ultimate

If you don't know your characters strings you will not be able to mix-up because you wouldn't know if the string has more than one ending.
In Lei-Fang's case, many of her strings had one ending, leading to opponents immediately knowing what attack was coming next. The best us Lei-Fang players could do was not complete them and just head to another attack, or parry and stun the opponent like crazy.

At least from what I've seen on DOA5, it is different. Most Lei-Fang players have been working their way around them, and it is turning out quite positive for her and her players.

Compare that to Kasumi, who can pretty much do anything if you know about her strings.
 
Well I wouldn't know because I never once played with Lei Fang. I just know nearly every other characters has a bunch of string variations.
 
I also think strings can be good. With Kasumi I can stop, delay, mixup, throw at all time between a few punches. It's not like I have to finish them, but the fact that they're there creates hesitation.

My favorite trick is doing predictable strings so they try to hold, and then use my strongest throw for like 1/3 damage.
Pretty good if you ask me, and it's all thanks to the strings.
 
My favorite trick is doing predictable strings so they try to hold, and then use my strongest throw for like 1/3 damage.

I like this trick too though it's a direct component of the triangle system. Most strings don't do that much damage due to scaling compared to a few strikes + Hi Counter Throw especially if you can nail a low hi-counter grab. When the opponent catches on, they start to get on edge and start mashing on predictable PPP's, etc. instead. Now the fun begins with "Will I finish the string? Will I not finish the string?" game begins!
 
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