Dead or Alive 5 Ultimate

What safe strings does she have? And what do you use for resets against the wall?

236PKP is -2 so it's very safe.
BT PP4P2P is -4 which I think is safe...grapplers might be able to punish but I don't think they can.
BT66K2 is neutral
BT PP is only -2
BT PPK is her only string that ends with her frame advantage move(K+H by itself) at +7

there's probably a couple more, but she really lacks safe strings if she gets blocked.

Against the wall, after I get the wall bounce(not the splat) I do 33P4P to knock them into the ground and go into BKO then do BKO6P to force tech and get advantage then mixup for more wall bounces. I use 66P a lot but if they stand and just block you have to be ready with a throw or a low. An example of what I do would be something like....66KPP [wall bounce] 33P4P BKO6P[force tech] 66P [wall bounce] 33P4P BKO6P[force tech] 3K [wall bounce] 33P4P BKO6P[force tech]....so on and so forth. just always do 33P4P after the bounce so you're in BKO for the 6P force tech and keep the pressure up.
 
236PKP is -2 so it's very safe.
BT PP4P2P is -4 which I think is safe...grapplers might be able to punish but I don't think they can.
BT66K2 is neutral
BT PP is only -2
BT PPK is her only string that ends with her frame advantage move(K+H by itself) at +7

there's probably a couple more, but she really lacks safe strings if she gets blocked.

Against the wall, after I get the wall bounce(not the splat) I do 33P4P to knock them into the ground and go into BKO then do BKO6P to force tech and get advantage then mixup for more wall bounces. I use 66P a lot but if they stand and just block you have to be ready with a throw or a low. An example of what I do would be something like....66KPP [wall bounce] 33P4P BKO6P[force tech] 66P [wall bounce] 33P4P BKO6P[force tech] 3K [wall bounce] 33P4P BKO6P[force tech]....so on and so forth. just always do 33P4P after the bounce so you're in BKO for the 6P force tech and keep the pressure up.
Thank you! You're like a Helena dictionary!
 
Can't see me progressing in this game.

Grrr I hate how most of the move list have random direction buttons during the string. Can't remember that shit. :(
 
Well GOOD NEWS! You don't have to us strings! ISNT THAT AMAZING!!??!?!?! AND EVEN BETTER NEWS! You should be more focused on learning 8 attacks, Punch punch, Critical Burst, Power Blow, Low punch, Low Kick, Launcher, Mid Kick, and A distance closer. Just learn this and you will be fine, also learn how to counter hold people and throw people when they try to counter hold you. IF YOU LEARN STRINGS you will become predictable and get grabbed soooooo You want to just learn how to stun your enemy and either launch or carry them to CB!, read my guide on how to play this, its in blue V V V V V V V
 
Every string has like 3 different endings though but I use Hitomi so its just 236P all the way and when that gets old I can 236K.
 
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