Dead or Alive 5 Ultimate

No problem. It really sucks though because you could do it in DOA4. I was looking forward to being able to come up with actual tag combos with the online training mode instead of putting shit together on the fly like I used too.

That is a shame because the online dojo training mode in this game is pretty nifty. Perfect for training with someone such as a mentor. On the bright side, Offline Tag Mode with 4 players is still a blast to play although my tag partner doesn't really play a character that complements mine.

DrakeAldan said:
In VF, the basic tools are jab, 2P, 6P elbow, throw. But I don't really know what's basic in this game and everyone I watch just throws out strings on strings.

You can still play like that in this game. Mixing up the jab (the quick high attack), a 6P (the slightly slower mid punch), a 6K (usually the quickest mid kick such as a knee to the gut), a 2P (a low poke and great "reset" button) and throws works great when "feeling" around for stuns or comboes or for simply keeping the opponent off-balance. The people who throw out strings on strings may be playing safer characters or are simply buttonmashing and hoping for the best.
 
No offense, but I could swear that about 80% of your posts in this thread have been negative or whiny in some way usually complaining about the same things I.E the handling of stuns.
At least in comparison to my previous post it wasn't whiny but more of constuctive criticism of the game based on my impression.

TBH I find the answer hard-to believe but I might as well spend more time understanding DOA 5.
 
Do a lot of lows in this game give advantage on hit?

I am starting to think Hitomi's 2P is my BB or something. TC, 14 frames, +1...

Some are negative on hit. Examples include Akira's 2K is -7 on hit and Kokoro's is -9 and -4 on 2H+K and 2H+KK respectively.

The nice thing about certain lows though, is the trip stun on counter hit forces interesting mix-ups. Kokoro's 2H+KK is a 50/50 mix-up on counter hit. Plus it crushes highs.
 
No offense, but I could swear that about 80% of your posts in this thread have been negative or whiny in some way usually complaining about the same things I.E the handling of stuns. Also not every thing said in this thread has been positive. For instance a lot of the newer people to DOA have complained about how frustrating it is to fight online due to people buttonmashing them or lag. I, myself complain about how frustrating it is to fight Jann Lee online from time to time.

You make it sound like everyone in here is just circle-jerking saying stuff like "YEAH, DOA5 IS DA BESTEST, PERFECT FG, DONT'CHA AGREE!!??" Remember, there's a difference between constructive criticism and repetitive, incessant whining about something you dislike.

I have done my share of praise as well!

This is the DOA thread here on 8way - we dont have multiple threads for DOA here, so all DOA anything is talked about here. :)

Welcome to public forums Deal with it. If I want to vent or praise or imagine or discuss or anything else DOA related I will, And I welcome everyone to do the same! Welcome to public forums deal with it! Attacking people because you don't like what they have to say is Mean and childish and annoying since the rules of public forms dont say you cant be critical. Welcome to public forums, deal with it!.. And you getting annoyed everytime is just as annoying to me lol!

Welcome to public forums, deal with it! :D
 
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